### 5.9.3 Setting Light Model Properties

Each graphics context has a unique light model. A light model has the following properties.

- `EZ_LIGHT_MODEL_AMBIENT`

- `EZ_LIGHT_LOCAL_VIEWER`

- `EZ_LIGHT_TWO_SIDE`

These properties are set by

`void EZ_LightModelfv(int propName, float *prop)`

Here are the default light model properties.

ambient color | (0.2, 0.2, 0.2)
local viewer | 0.0
tow side mode | 0.0

HTML Documentation Maintainance:`Arturo Espinosa <arturo@nuclecu.unam.mx>`