@DefineProject
	@Name	= "FireTeam 2200"
	@Version  = "1.1"
	@Subdir	= @GetEnv "FireTeam"
	@OutDrive = C
@EndProject

@Display
	@Cls

	This program installs @Name Version @Version onto your
	computer system.  Depending on your hardware, the process
	will take from 5 to 15 minutes.

	You will be asked several questions as you install @Name.

	Each question has a default answer.  If the default answer is
	correct, press the ENTER key in response to the question.

	Otherwise, type in the answer and then press the ENTER key.

	You may use the BACKSPACE key to erase and then retype an answer.



	@Pause
@EndDisplay
@GetOutDrive
	@Cls









	On which drive do you wish to install @Name?

	Use the [Up Arrow], [Down Arrow], [Pg Up], and [Pg Dn] keys
	to move the light gray bar up or down until the disk drive you
	wish to install to is highlighted.

	Press the [Enter] key to select it.

@EndOutDrive

@If (@Removable == 1)
	@GetOption
	@Cls








	Select the number of disks to install to:

	If you have a high density 5.25" disk drive (1.2M) you can
	install @Name onto two high density 5.25" disks.

	If you have a high density 3.5" disk drive (1.44M), you can
	install @Name onto two high density 3.5"" disks.

	If you have a standard 3.5" disk drive (720K), you can
	install @Name onto three standard density 3.5" disks.

	@Option 1 = "Two High Density Disks (1.2M or 1.44M)"
	@Option 2 = "Three Standard Disks (720K)"

	@EndOption
@EndIf

@If (1 [= @Option)
	@GetOption
	@Cls








	To install @Name onto two disks, you will need two (2) blank,
	formatted disks.  One should be labelled "Program", and
	the other should be labelled "Construct".

	If you do not have these disks available, you should exit from
	the Install program and prepare them.

	@Option 3 = "Continue With Installation"
	@Option 4 = "Abort and Return to DOS"

	@EndOption
@EndIf

@If (4 [= @Option)
	@Display
	@Cls

	Installation Terminated

	@Abort
	@EndDisplay
@EndIf

@If (2 [= @Option)
	@GetOption
	@Cls







	To install @Name onto three 3.5" disks, you will need three (3)
	blank, formatted 720K disks.  One should be labelled "Program",
	the second should be labelled "Simulation", and the last should
	be labelled "Construct".

     If you do not have these disks available, you should exit from
	the Install program and prepare them.

	@Option 5 = "Continue With Installation"
	@Option 6 = "Abort and Return to DOS"

	@EndOption
@EndIf

@If (6 [= @Option)
	@Display
	@Cls

	Installation Terminated

	@Abort
	@EndDisplay
@EndIf

@If (@Removable == 1)
	@GetOption
	@Cls







	You may install either of these two graphics modes onto your disks.

	@Option 11 = "Hi-Resolution EGA 640x350x16 Color"
	@Option 12 = "Lo-Resolution EGA 640x200x16 Color"

	@EndOption
@EndIf

@If (@Removable == 0)
	@GetSubdir

	@Default = "\\FIRETEAM"

	@Cls
	Specify the destination subdirectory.  The subdirectory is the
	location on your hard disk where @Name will be installed.

	@Prompt = "Which subdirectory ([Enter] = @Subdir) ?"
	@EndSubdir

	@DefineDisk
	@Label = "Disk One"
	@BeginLib DISK1.LIF
		@File     MERCLO.GXL
		@File    FIRECON.FIG
		@File     EGAVGA.BGI
		@File     BIT6X8.GFT
		@File     BIT8X8.GFT
		@File     LASERA.ROL
		@File    MISSILE.ROL
		@File      GAUSS.ROL
		@File       MGUN.ROL
		@File   EXPLOSIO.ROL
		@File    GUNSHOT.ROL
		@File      THEME.ROL
		@File    VICTORY.ROL
		@File     DEFEAT.ROL
		@File      SOUND.COM
		@File      ADLIB.BAT
		@File   FIRETEAM.BNK
		@File     FIREFX.BNK
		@File    STARTUP.EXE
		@File   FIRETEAM.EXE
	@EndLib
	@BeginLib DISK2A.LIF
		@File     MERCHI.GXL
		@File    AFVMAP2.RAW
		@File     HUBBLE.RAW
		@File    HUBBLE2.RAW
	@EndLib
	@BeginLib DISK2B.LIF
		@File    VALVANA.RAW
		@File   AKILLIOS.RAW
		@File     SHELLS.DAT
		@File       GUNS.DAT
		@File   CRITITEM.DAT
		@File      TANKS.DAT
		@File      BIRDS.DAT
		@File     GRUNTS.DAT
		@File   PROFILES.DAT
          @File    TARGETP.SCN
          @File    EASYRUN.SCN
		@File      INTRO.SCN
		@File    MEETING.SCN
		@File    TURKEYS.SCN
		@File    LCONVOY.SCN
		@File   IRIDIUMM.SCN
		@File   HASTYPAT.SCN
		@File   HEADQUAR.SCN
		@File   AGGRESSI.SCN
		@File   BRIDGEAS.SCN
		@File   RECONNAI.SCN
		@File   FIGHTING.SCN
		@File   BATTLEOF.SCN
		@File   INTEGRAT.SCN
		@File   KIDNAPTH.SCN
	@EndLib
	@EndDisk
	@DefineDisk
	@Label = "Disk One"
	@BeginLib DISK3.LIF
		@File       MERC.001 @Out MERC.EXE  @Decompress
		@File       MERC.002 @AppendTo MERC.EXE  @Decompress
		@File       MERC.003 @AppendTo MERC.EXE  @Decompress
	@EndLib
	@BeginLib DISK4.LIF
		@File   CONSTRUC.EXE
		@File     CONSHI.GXL
		@File     CONSLO.GXL
	@EndLib
	@EndDisk
@EndIf

@If (1 [= @Option)	/* floppies - two disk install */
	@DefineDisk
	@Label = "Disk One"
	@BeginLib DISK1.LIF
		@File     EGAVGA.BGI     @Out "Program":\*.*
		@If (12 [= @Option)
			@File     MERCLO.GXL  	@Out \*.*
		@EndIf
		@File    FIRECON.FIG	@Out \*.*
		@File     BIT6X8.GFT     @Out \*.*
		@File     BIT8X8.GFT     @Out \*.*
		@File     LASERA.ROL     @Out \*.*
		@File    MISSILE.ROL     @Out \*.*
		@File      GAUSS.ROL     @Out \*.*
		@File       MGUN.ROL     @Out \*.*
		@File   EXPLOSIO.ROL     @Out \*.*
		@File    GUNSHOT.ROL     @Out \*.*
		@File      THEME.ROL     @Out \*.*
		@File    VICTORY.ROL     @Out \*.*
		@File     DEFEAT.ROL     @Out \*.*
		@File      SOUND.COM     @Out \*.*
		@File      ADLIB.BAT	@Out \*.*
		@File   FIRETEAM.BNK     @Out \*.*
		@File     FIREFX.BNK     @Out \*.*
		@File    STARTUP.EXE     @Out \*.*
		@File   FIRETEAM.EXE     @Out \*.*
	@EndLib
	@BeginLib DISK2A.LIF
		@If (11 [= @Option)
			@File     MERCHI.GXL	@Out \*.*
		@EndIf
		@File     HUBBLE.RAW     @Out \*.*
		@File    AFVMAP2.RAW     @Out \*.*
		@File    HUBBLE2.RAW     @Out \*.*
	@EndLib
	@BeginLib DISK2B.LIF
		@File    VALVANA.RAW     @Out \*.*
		@File   AKILLIOS.RAW     @Out \*.*
		@File     SHELLS.DAT     @Out \*.*
		@File       GUNS.DAT     @Out \*.*
		@File   CRITITEM.DAT     @Out \*.*
		@File      TANKS.DAT     @Out \*.*
		@File      BIRDS.DAT     @Out \*.*
		@File     GRUNTS.DAT     @Out \*.*
		@File   PROFILES.DAT     @Out \*.*
          @File    TARGETP.SCN	@Out \*.*
          @File    EASYRUN.SCN     @Out \*.*
		@File      INTRO.SCN     @Out \*.*
		@File    MEETING.SCN     @Out \*.*
		@File    TURKEYS.SCN     @Out \*.*
		@File    LCONVOY.SCN     @Out \*.*
		@File   IRIDIUMM.SCN     @Out \*.*
		@File   HASTYPAT.SCN     @Out \*.*
		@File   HEADQUAR.SCN     @Out \*.*
		@File   AGGRESSI.SCN     @Out \*.*
		@File   BRIDGEAS.SCN     @Out \*.*
		@File   RECONNAI.SCN     @Out \*.*
		@File   FIGHTING.SCN     @Out \*.*
		@File   BATTLEOF.SCN     @Out \*.*
		@File   INTEGRAT.SCN     @Out \*.*
		@File   KIDNAPTH.SCN     @Out \*.*
	@EndLib
	@EndDisk
	@DefineDisk
	@Label = "Disk Two"
	@BeginLib DISK3.LIF
		@File       MERC.001 @Out \MERC.EXE  @Decompress
		@File       MERC.002 @AppendTo \MERC.EXE  @Decompress
		@File       MERC.003 @AppendTo \MERC.EXE  @Decompress
	@EndLib
	@BeginLib DISK4.LIF
		@File   CONSTRUC.EXE     @Out "Construct":\*.*
		@If (11 [= @Option)
			@File     CONSHI.GXL     @Out \*.*
		@Else
			@File     CONSLO.GXL     @Out \*.*
		@EndIf
	@EndLib
	@EndDisk
@EndIf
@If (2 [= @Option)	/* floppies - three disk install */
	@DefineDisk
	@Label = "Disk One"
	@BeginLib DISK1.LIF
		@File     EGAVGA.BGI     @Out "Program":\*.*
		@If (12 [= @Option)
			@File     MERCLO.GXL  	@Out \*.*
		@EndIf
		@File    FIRECON.FIG	@Out \*.*
		@File     BIT6X8.GFT     @Out \*.*
		@File     BIT8X8.GFT     @Out \*.*
		@File     LASERA.ROL     @Out \*.*
		@File    MISSILE.ROL     @Out \*.*
		@File      GAUSS.ROL     @Out \*.*
		@File       MGUN.ROL     @Out \*.*
		@File   EXPLOSIO.ROL     @Out \*.*
		@File    GUNSHOT.ROL     @Out \*.*
		@File      THEME.ROL     @Out \*.*
		@File    VICTORY.ROL     @Out \*.*
		@File     DEFEAT.ROL     @Out \*.*
		@File      SOUND.COM     @Out \*.*
		@File      ADLIB.BAT	@Out \*.*
		@File   FIRETEAM.BNK     @Out \*.*
		@File     FIREFX.BNK     @Out \*.*
		@File    STARTUP.EXE     @Out \*.*
		@File   FIRETEAM.EXE     @Out \*.*
	@EndLib
	@BeginLib DISK2A.LIF
		@If (11 [= @Option)
			@File     MERCHI.GXL	@Out \*.*
		@EndIf
		@File     HUBBLE.RAW     @Out \*.*
		@File    AFVMAP2.RAW     @Out \*.*
		@File    HUBBLE2.RAW     @Out \*.*
	@EndLib
	@BeginLib DISK2B.LIF
		@File    VALVANA.RAW     @Out \*.*
		@File   AKILLIOS.RAW     @Out \*.*
		@File     SHELLS.DAT     @Out \*.*
		@File       GUNS.DAT     @Out \*.*
		@File   CRITITEM.DAT     @Out \*.*
		@File      TANKS.DAT     @Out \*.*
		@File      BIRDS.DAT     @Out \*.*
		@File     GRUNTS.DAT     @Out \*.*
		@File   PROFILES.DAT     @Out \*.*
		@File    TARGETP.SCN	@Out \*.*
          @File    EASYRUN.SCN     @Out \*.*
		@File      INTRO.SCN     @Out \*.*
		@File    MEETING.SCN     @Out \*.*
		@File    TURKEYS.SCN     @Out \*.*
		@File    LCONVOY.SCN     @Out \*.*
		@File   IRIDIUMM.SCN     @Out \*.*
		@File   HASTYPAT.SCN     @Out \*.*
		@File   HEADQUAR.SCN     @Out \*.*
		@File   AGGRESSI.SCN     @Out \*.*
		@File   BRIDGEAS.SCN     @Out \*.*
		@File   RECONNAI.SCN     @Out \*.*
		@File   FIGHTING.SCN     @Out \*.*
		@File   BATTLEOF.SCN     @Out \*.*
		@File   INTEGRAT.SCN     @Out \*.*
		@File   KIDNAPTH.SCN     @Out \*.*
	@EndLib
	@EndDisk
	@DefineDisk
	@Label = "Disk Two"
	@BeginLib DISK3.LIF
		@File       MERC.001 @Out "Simulation":\MERC.EXE  @Decompress
		@File       MERC.002 @AppendTo \MERC.EXE  @Decompress
		@File       MERC.003 @AppendTo \MERC.EXE  @Decompress
	@EndLib
	@BeginLib DISK4.LIF
		@File   CONSTRUC.EXE     @Out "Construct":\*.*
		@If (11 [= @Option)
			@File     CONSHI.GXL     @Out \*.*
		@Else
			@File     CONSLO.GXL     @Out \*.*
		@EndIf
	@EndLib
	@EndDisk
@EndIf

@Finish
	@Cls
	Thank you for your patience.
	The installation has been completely successful.

	If you installed to your hard drive, simply type FIRETEAM to play.

	If you installed to 2 disks, place the Program Disk in Drive A
	and the Construct Disk in Drive B. Type FIRETEAM TWO to play.

	If you installed to 3 disks, place the Program Disk in Drive A
	and the Simulation Disk in Drive B.  Type FIRETEAM THREE to play.

	@Pause

	@ChDrive 	@OutDrive
	@ChDir    "@Subdir"
@EndFinish