#define	MW_BM_Block1	0
#define	MW_BM_Block2	(MW_BM_Block1)
#define	MW_BM_Block3	52
#define	MW_BM_Block4	(MW_BM_Block3)
#define	MW_BM_Block5	(MW_BM_Block3)
#define	MW_BM_EvadeWest1	104
#define	MW_BM_EvadeWest2	(MW_BM_EvadeWest1)
#define	MW_BM_EvadeWest3	156
#define	MW_BM_EvadeWest4	(MW_BM_EvadeWest3)
#define	MW_BM_EvadeWest5	208
#define	MW_BM_EvadeWest6	(MW_BM_EvadeWest5)
#define	MW_BM_EvadeWest7	260
#define	MW_BM_EvadeWest8	(MW_BM_EvadeWest7)
#define	MW_BM_EvadeWest9	312
#define	MW_BM_EvadeWest10	(MW_BM_EvadeWest9)
#define	MW_BM_RollEvade1	364
#define	MW_BM_RollEvade2	(MW_BM_RollEvade1)
#define	MW_BM_RollEvade3	416
#define	MW_BM_RollEvade4	(MW_BM_RollEvade3)
#define	MW_BM_RollEvade5	468
#define	MW_BM_RollEvade6	(MW_BM_RollEvade5)
#define	MW_BM_RollEvade7	520
#define	MW_BM_RollEvade8	(MW_BM_RollEvade7)
#define	MW_BM_RollEvade9	572
#define	MW_BM_RollEvade10	(MW_BM_RollEvade9)
#define	MW_BM_RollEvade11	(MW_BM_EvadeWest9)
#define	MW_BM_EvadeNorth1	624
#define	MW_BM_EvadeNorth2	(MW_BM_EvadeNorth1)
#define	MW_BM_EvadeNorth3	676
#define	MW_BM_EvadeNorth4	(MW_BM_EvadeNorth3)
#define	MW_BM_EvadeNorth5	728
#define	MW_BM_EvadeNorth6	(MW_BM_EvadeNorth5)
#define	MW_BM_EvadeNorth7	780
#define	MW_BM_EvadeNorth8	(MW_BM_EvadeNorth7)
#define	MW_BM_EvadeNorth9	(MW_BM_EvadeWest9)
#define	MW_BM_EvadeNorth10	(MW_BM_EvadeWest9)
#define	MW_BM_EvadeSouth1	832
#define	MW_BM_EvadeSouth2	(MW_BM_EvadeSouth1)
#define	MW_BM_EvadeSouth3	884
#define	MW_BM_EvadeSouth4	(MW_BM_EvadeSouth3)
#define	MW_BM_EvadeSouth5	936
#define	MW_BM_EvadeSouth6	(MW_BM_EvadeSouth5)
#define	MW_BM_EvadeSouth7	988
#define	MW_BM_EvadeSouth8	(MW_BM_EvadeSouth7)
#define	MW_BM_EvadeSouth9	(MW_BM_EvadeSouth7)
#define	MW_BM_EvadeSouth10	(MW_BM_EvadeWest9)
#define	MW_BM_EvadeSouth11	(MW_BM_EvadeWest9)
#define	MW_BM_FallHi1	1040
#define	MW_BM_FallHi2	1092
#define	MW_BM_FallHi3	(MW_BM_FallHi2)
#define	MW_BM_FallHi4	1144
#define	MW_BM_FallHi5	(MW_BM_FallHi4)
#define	MW_BM_FallHi6	1196
#define	MW_BM_FallHi7	(MW_BM_FallHi6)
#define	MW_BM_FallHi8	1248
#define	MW_BM_FallIn1	(MW_BM_FallHi1)
#define	MW_BM_FallIn2	(MW_BM_FallHi2)
#define	MW_BM_FallIn3	(MW_BM_FallHi2)
#define	MW_BM_FallIn4	(MW_BM_FallHi4)
#define	MW_BM_FallIn5	(MW_BM_FallHi4)
#define	MW_BM_FallIn6	(MW_BM_FallHi6)
#define	MW_BM_FallIn7	(MW_BM_FallHi6)
#define	MW_BM_FallIn8	(MW_BM_FallHi8)
#define	MW_BM_FallLo1	(MW_BM_FallHi1)
#define	MW_BM_FallLo2	(MW_BM_FallHi2)
#define	MW_BM_FallLo3	(MW_BM_FallHi2)
#define	MW_BM_FallLo4	(MW_BM_FallHi4)
#define	MW_BM_FallLo5	(MW_BM_FallHi4)
#define	MW_BM_FallLo6	(MW_BM_FallHi6)
#define	MW_BM_FallLo7	(MW_BM_FallHi6)
#define	MW_BM_FallLo8	(MW_BM_FallHi8)
#define	MW_BM_FallOut1	(MW_BM_FallHi8)
#define	MW_BM_FallOut2	(MW_BM_FallHi8)
#define	MW_BM_FallOut3	(MW_BM_FallHi8)
#define	MW_BM_FallOut4	(MW_BM_FallHi8)
#define	MW_BM_FallOut5	(MW_BM_FallHi8)
#define	MW_BM_FallOut6	(MW_BM_FallHi8)
#define	MW_BM_FallOut7	(MW_BM_FallHi8)
#define	MW_BM_FallOut8	(MW_BM_FallHi8)
#define	MW_BM_FallOut9	(MW_BM_FallHi8)
#define	MW_BM_FallOut10	(MW_BM_FallHi8)
#define	MW_BM_GetUp1	(MW_BM_FallHi8)
#define	MW_BM_GetUp2	(MW_BM_FallHi8)
#define	MW_BM_GetUp3	1300
#define	MW_BM_GetUp4	(MW_BM_GetUp3)
#define	MW_BM_GetUp5	1352
#define	MW_BM_GetUp6	(MW_BM_GetUp5)
#define	MW_BM_GetUp7	1404
#define	MW_BM_GetUp8	(MW_BM_GetUp7)
#define	MW_BM_GetUp9	(MW_BM_EvadeWest9)
#define	MW_BM_FlinchLo1	1456
#define	MW_BM_FlinchLo2	(MW_BM_FlinchLo1)
#define	MW_BM_FlinchLo3	1508
#define	MW_BM_FlinchLo4	(MW_BM_FlinchLo3)
#define	MW_BM_FlinchLo5	1560
#define	MW_BM_FlinchLo6	(MW_BM_FlinchLo5)
#define	MW_BM_FlinchLo7	1612
#define	MW_BM_FlinchLo8	1664
#define	MW_BM_FlinchIn1	1716
#define	MW_BM_FlinchIn2	1768
#define	MW_BM_FlinchIn3	1820
#define	MW_BM_FlinchIn4	1872
#define	MW_BM_FlinchIn5	1924
#define	MW_BM_FlinchIn6	1976
#define	MW_BM_FlinchIn7	2028
#define	MW_BM_FlinchIn8	2080
#define	MW_BM_FlinchOut1	2132
#define	MW_BM_FlinchOut2	2184
#define	MW_BM_FlinchOut3	2236
#define	MW_BM_FlinchOut4	2288
#define	MW_BM_FlinchOut5	2340
#define	MW_BM_FlinchOut6	2392
#define	MW_BM_FlinchOut7	2444
#define	MW_BM_FlinchOut8	2496
#define	MW_BM_FlinchHi1	2548
#define	MW_BM_FlinchHi2	2600
#define	MW_BM_FlinchHi3	2652
#define	MW_BM_FlinchHi4	2704
#define	MW_BM_FlinchHi5	2756
#define	MW_BM_FlinchHi6	2808
#define	MW_BM_FlinchHi7	2860
#define	MW_BM_FlinchHi8	2912
#define	MW_BM_FGrabbed1	2964
#define	MW_BM_FGrabbed2	(MW_BM_FGrabbed1)
#define	MW_BM_FGrabbed3	3016
#define	MW_BM_FGrabbed4	(MW_BM_FGrabbed3)
#define	MW_BM_FGrabbed5	3068
#define	MW_BM_FGrabbed6	(MW_BM_FGrabbed5)
#define	MW_BM_FGrabbed7	(MW_BM_FGrabbed5)
#define	MW_BM_FGrabbed8	(MW_BM_FGrabbed5)
#define	MW_BM_GrabbedThrow1	3120
#define	MW_BM_GrabbedThrow2	(MW_BM_GrabbedThrow1)
#define	MW_BM_GrabbedThrow3	3172
#define	MW_BM_GrabbedThrow4	(MW_BM_GrabbedThrow3)
#define	MW_BM_GrabbedThrow5	(MW_BM_GrabbedThrow3)
#define	MW_BM_GrabbedThrow6	(MW_BM_GrabbedThrow3)
#define	MW_BM_FGrabbedHiFlinch1	3224
#define	MW_BM_FGrabbedHiFlinch2	(MW_BM_FGrabbedHiFlinch1)
#define	MW_BM_FGrabbedHiFlinch3	3276
#define	MW_BM_FGrabbedHiFlinch4	(MW_BM_FGrabbedHiFlinch3)
#define	MW_BM_FGrabbedHiFlinch5	(MW_BM_FGrabbedHiFlinch1)
#define	MW_BM_FGrabbedHiFlinch6	(MW_BM_FGrabbedHiFlinch1)
#define	MW_BM_FGrabbedHiFlinch7	(MW_BM_FGrabbedHiFlinch1)
#define	MW_BM_GrabbedKick1	3328
#define	MW_BM_GrabbedKick2	(MW_BM_GrabbedKick1)
#define	MW_BM_GrabbedKick3	3380
#define	MW_BM_GrabbedKick4	(MW_BM_GrabbedKick3)
#define	MW_BM_GrabbedKick5	3432
#define	MW_BM_GrabbedKick6	3484
#define	MW_BM_GrabbedKick7	(MW_BM_GrabbedKick6)
#define	MW_BM_Grabbed1	3536
#define	MW_BM_Grabbed2	3588
#define	MW_BM_Grabbed3	3640
#define	MW_BM_Grabbed4	3692
#define	MW_BM_Grapple1	3744
#define	MW_BM_Grapple2	(MW_BM_Grapple1)
#define	MW_BM_Grapple3	(MW_BM_Grapple1)
#define	MW_BM_Grapple4	(MW_BM_Grapple1)
#define	MW_BM_Grapple5	(MW_BM_Grapple1)
#define	MW_BM_Grapple6	(MW_BM_Grapple1)
#define	MW_BM_Grapple7	(MW_BM_Grapple1)
#define	MW_BM_Grapple8	(MW_BM_Grapple1)
#define	MW_BM_GrappleUp1	3796
#define	MW_BM_GrappleUp2	3848
#define	MW_BM_GrappleUp3	3900
#define	MW_BM_GrappleUp4	(MW_BM_GrappleUp3)
#define	MW_BM_GrappleUp5	(MW_BM_GrappleUp3)
#define	MW_BM_GrappleUp6	(MW_BM_GrappleUp3)
#define	MW_BM_GrappleUp7	(MW_BM_GrappleUp3)
#define	MW_BM_GrappleUp8	(MW_BM_GrappleUp3)
#define	MW_BM_Grapple3D1	3952
#define	MW_BM_Grapple3D2	(MW_BM_Grapple3D1)
#define	MW_BM_Grapple3D3	(MW_BM_Grapple3D1)
#define	MW_BM_Grapple3D4	(MW_BM_Grapple3D1)
#define	MW_BM_Grapple3D5	(MW_BM_Grapple3D1)
#define	MW_BM_Grapple3D6	(MW_BM_Grapple3D1)
#define	MW_BM_Grapple3D7	4004
#define	MW_BM_Grapple3D8	4056
#define	MW_BM_Grapple3D9	4108
#define	MW_BM_Grapple3D10	4160
#define	MW_BM_Grapple3D11	(MW_BM_Grapple3D1)
#define	MW_BM_Grapple3D12	4212
#define	MW_BM_Grapple3D13	4264
#define	MW_BM_Grapple3D14	4316
#define	MW_BM_Grapple3D15	4368
#define	MW_BM_Grapple3D16	4420
#define	MW_BM_PullGrapple1	4472
#define	MW_BM_PullGrapple2	(MW_BM_PullGrapple1)
#define	MW_BM_PullGrapple3	(MW_BM_PullGrapple1)
#define	MW_BM_PullGrapple4	(MW_BM_PullGrapple1)
#define	MW_BM_PullGrapple5	4524
#define	MW_BM_PullGrapple6	(MW_BM_PullGrapple5)
#define	MW_BM_PullGrapple7	(MW_BM_PullGrapple5)
#define	MW_BM_PullGrapple8	(MW_BM_PullGrapple5)
#define	MW_BM_PullGrapple9	(MW_BM_PullGrapple5)
#define	MW_BM_PullGrapple10	(MW_BM_PullGrapple5)
#define	MW_BM_PullGrapple11	4576
#define	MW_BM_PullGrapple12	(MW_BM_PullGrapple11)
#define	MW_BM_PullGrapple13	4628
#define	MW_BM_PullGrapple14	(MW_BM_PullGrapple13)
#define	MW_BM_HoldEnemyPunchA1	4680
#define	MW_BM_HoldEnemyPunchA2	4732
#define	MW_BM_HoldEnemyPunchA3	4784
#define	MW_BM_HoldEnemyPunchA4	(MW_BM_HoldEnemyPunchA3)
#define	MW_BM_HoldEnemyPunchA5	(MW_BM_HoldEnemyPunchA3)
#define	MW_BM_HoldEnemyPunchA6	(MW_BM_HoldEnemyPunchA3)
#define	MW_BM_HoldEnemyPunchB1	4836
#define	MW_BM_HoldEnemyPunchB2	4888
#define	MW_BM_HoldEnemyPunchB3	(MW_BM_HoldEnemyPunchB2)
#define	MW_BM_HoldEnemyPunchB4	4940
#define	MW_BM_HoldEnemyPunchB5	4992
#define	MW_BM_HoldEnemyPunchB6	5044
#define	MW_BM_HoldEnemyPunchB7	5096
#define	MW_BM_HoldEnemyPunchB8	5148
#define	MW_BM_LoGrab1	(MW_BM_EvadeWest9)
#define	MW_BM_LoGrab2	(MW_BM_EvadeWest9)
#define	MW_BM_LoGrab3	5200
#define	MW_BM_LoGrab4	(MW_BM_LoGrab3)
#define	MW_BM_HoldEnemyKickA1	5252
#define	MW_BM_HoldEnemyKickA2	5304
#define	MW_BM_HoldEnemyKickA3	5356
#define	MW_BM_HoldEnemyKickA4	5408
#define	MW_BM_HoldEnemyKickA5	5460
#define	MW_BM_HoldEnemyKickA6	5512
#define	MW_BM_HoldEnemyKickA7	5564
#define	MW_BM_HoldEnemyPunchC1	5616
#define	MW_BM_HoldEnemyPunchC2	5668
#define	MW_BM_HoldEnemyPunchC3	5720
#define	MW_BM_HoldEnemyPunchC4	5772
#define	MW_BM_HoldEnemyPunchC5	5824
#define	MW_BM_HoldEnemyPunchC6	(MW_BM_HoldEnemyPunchC5)
#define	MW_BM_HoldEnemyPunchC7	(MW_BM_HoldEnemyPunchC5)
#define	MW_BM_HoldEnemyPunchC8	5876
#define	MW_BM_HoldEnemyPunchC9	(MW_BM_HoldEnemyPunchC8)
#define	MW_BM_HoldEnemyKickB1	5928
#define	MW_BM_HoldEnemyKickB2	5980
#define	MW_BM_HoldEnemyKickB3	6032
#define	MW_BM_HoldEnemyKickB4	(MW_BM_HoldEnemyKickB3)
#define	MW_BM_HoldEnemyKickB5	6084
#define	MW_BM_HoldEnemyKickB6	6136
#define	MW_BM_HoldEnemyKickB7	6188
#define	MW_BM_RunThrow1	6240
#define	MW_BM_RunThrow2	(MW_BM_RunThrow1)
#define	MW_BM_RunThrow3	(MW_BM_RunThrow1)
#define	MW_BM_RunThrow4	(MW_BM_RunThrow1)
#define	MW_BM_RunThrow5	6292
#define	MW_BM_RunThrow6	(MW_BM_RunThrow5)
#define	MW_BM_RunThrow7	6344
#define	MW_BM_RunThrow8	(MW_BM_RunThrow7)
#define	MW_BM_RunThrow9	6396
#define	MW_BM_RunThrow10	(MW_BM_RunThrow9)
#define	MW_BM_RunThrow11	6448
#define	MW_BM_RunThrow12	(MW_BM_RunThrow11)
#define	MW_BM_RunThrow13	(MW_BM_EvadeWest9)
#define	MW_BM_RunThrow14	(MW_BM_EvadeWest9)
#define	MW_BM_HoldEnemy1	(MW_BM_EvadeWest9)
#define	MW_BM_HoldEnemy2	6500
#define	MW_BM_HoldEnemy3	6552
#define	MW_BM_HoldEnemy4	6604
#define	MW_BM_HoldEnemy5	(MW_BM_HoldEnemy4)
#define	MW_BM_HoldEnemy6	6656
#define	MW_BM_HoldEnemy7	6708
#define	MW_BM_HeadButt1	6760
#define	MW_BM_HeadButt2	(MW_BM_HeadButt1)
#define	MW_BM_HeadButt3	6812
#define	MW_BM_HeadButt4	(MW_BM_HeadButt3)
#define	MW_BM_HeadButt5	6864
#define	MW_BM_HeadButt6	6916
#define	MW_BM_HeadButt7	6968
#define	MW_BM_HoldEnemyKickC1	7020
#define	MW_BM_HoldEnemyKickC2	7072
#define	MW_BM_HoldEnemyKickC3	7124
#define	MW_BM_HoldEnemyKickC4	(MW_BM_HoldEnemyKickC3)
#define	MW_BM_HoldEnemyKickC5	7176
#define	MW_BM_HoldEnemyKickC6	(MW_BM_HoldEnemyKickC5)
#define	MW_BM_HoldEnemyKickC7	7228
#define	MW_BM_HoldEnemyKickC8	(MW_BM_HoldEnemyKickC7)
#define	MW_BM_HoldEnemyKickC9	7280
#define	MW_BM_HoldEnemyKickC10	(MW_BM_HoldEnemyKickC9)
#define	MW_BM_HoldEnemyKickC11	7332
#define	MW_BM_HoldEnemyThrow1	7384
#define	MW_BM_HoldEnemyThrow2	(MW_BM_HoldEnemyThrow1)
#define	MW_BM_HoldEnemyThrow3	7436
#define	MW_BM_HoldEnemyThrow4	(MW_BM_HoldEnemyThrow3)
#define	MW_BM_HoldEnemyThrow5	(MW_BM_HoldEnemyThrow3)
#define	MW_BM_HoldEnemyThrow6	(MW_BM_HoldEnemyThrow3)
#define	MW_BM_HoldEnemyThrow7	7488
#define	MW_BM_HoldEnemyThrow8	(MW_BM_HoldEnemyThrow7)
#define	MW_BM_HoldEnemyThrow9	7540
#define	MW_BM_HoldEnemyThrow10	7592
#define	MW_BM_HoldEnemyThrow11	7644
#define	MW_BM_HoldEnemyThrow12	(MW_BM_HoldEnemyThrow11)
#define	MW_BM_LoGrabKneeA1	7696
#define	MW_BM_LoGrabKneeA2	7748
#define	MW_BM_LoGrabKneeA3	7800
#define	MW_BM_LoGrabKneeA4	7852
#define	MW_BM_LoGrabKneeA5	7904
#define	MW_BM_LoGrabKneeA6	(MW_BM_LoGrabKneeA5)
#define	MW_BM_Idle1	7956
#define	MW_BM_Idle2	(MW_BM_Idle1)
#define	MW_BM_Idle3	(MW_BM_Idle1)
#define	MW_BM_Idle4	8008
#define	MW_BM_Idle5	(MW_BM_Idle4)
#define	MW_BM_Idle6	(MW_BM_Idle4)
#define	MW_BM_Idle7	8060
#define	MW_BM_Idle8	8112
#define	MW_BM_JumpGrapple1	(MW_BM_FallHi8)
#define	MW_BM_JumpGrapple2	(MW_BM_FallHi8)
#define	MW_BM_JumpGrapple3	(MW_BM_FallHi8)
#define	MW_BM_JumpGrapple4	(MW_BM_FallHi8)
#define	MW_BM_JumpGrapple5	8164
#define	MW_BM_JumpGrapple6	8216
#define	MW_BM_JumpGrapple7	8268
#define	MW_BM_JumpGrapple8	8320
#define	MW_BM_Jump1	8372
#define	MW_BM_Jump2	(MW_BM_Jump1)
#define	MW_BM_Jump3	8424
#define	MW_BM_Jump4	(MW_BM_Jump3)
#define	MW_BM_Jump5	8476
#define	MW_BM_Jump6	(MW_BM_Jump5)
#define	MW_BM_Jump7	(MW_BM_Jump5)
#define	MW_BM_Jump8	(MW_BM_Jump5)
#define	MW_BM_JumpPunch1	(MW_BM_FallHi8)
#define	MW_BM_JumpPunch2	(MW_BM_FallHi8)
#define	MW_BM_JumpPunch3	(MW_BM_FallHi8)
#define	MW_BM_JumpPunch4	(MW_BM_FallHi8)
#define	MW_BM_JumpPunch5	(MW_BM_FallHi8)
#define	MW_BM_JumpPunch6	(MW_BM_FallHi8)
#define	MW_BM_JumpPunch7	(MW_BM_FallHi8)
#define	MW_BM_JumpPunch8	(MW_BM_FallHi8)
#define	MW_BM_PoleIn1	8528
#define	MW_BM_PoleIn2	(MW_BM_PoleIn1)
#define	MW_BM_PoleIn3	(MW_BM_PoleIn1)
#define	MW_BM_PoleIn4	(MW_BM_PoleIn1)
#define	MW_BM_Pole1	8580
#define	MW_BM_Pole2	(MW_BM_Pole1)
#define	MW_BM_Pole3	(MW_BM_Pole1)
#define	MW_BM_Pole4	(MW_BM_Pole1)
#define	MW_BM_Pole5	(MW_BM_Pole1)
#define	MW_BM_Pole6	(MW_BM_Pole1)
#define	MW_BM_Pole7	(MW_BM_Pole1)
#define	MW_BM_Pole8	(MW_BM_Pole1)
#define	MW_BM_FireEscape1	8632
#define	MW_BM_FireEscape2	8684
#define	MW_BM_FireEscape3	8736
#define	MW_BM_FireEscape4	8788
#define	MW_BM_FireEscape5	8840
#define	MW_BM_FireEscape6	8892
#define	MW_BM_FireEscape7	8944
#define	MW_BM_FireEscape8	8996
#define	MW_BM_FireEscape9	9048
#define	MW_BM_FireEscape10	9100
#define	MW_BM_FireEscape11	(MW_BM_FallHi8)
#define	MW_BM_FireEscape12	(MW_BM_FallHi8)
#define	MW_BM_FireEscape13	(MW_BM_FallHi8)
#define	MW_BM_FireEscape14	(MW_BM_FallHi8)
#define	MW_BM_FireEscape15	(MW_BM_FallHi8)
#define	MW_BM_FireEscape16	(MW_BM_FallHi8)
#define	MW_BM_FireEscape17	(MW_BM_FallHi8)
#define	MW_BM_FireEscape18	(MW_BM_FallHi8)
#define	MW_BM_FireEscape19	(MW_BM_FallHi8)
#define	MW_BM_FireEscape20	(MW_BM_FallHi8)
#define	MW_BM_PoleOut1	9152
#define	MW_BM_PoleOut2	(MW_BM_EvadeWest9)
#define	MW_BM_PoleOut3	9204
#define	MW_BM_PoleOut4	9256
#define	MW_BM_DropDown1	9308
#define	MW_BM_DropDown2	(MW_BM_DropDown1)
#define	MW_BM_DropDown3	(MW_BM_DropDown1)
#define	MW_BM_DropDown4	(MW_BM_DropDown1)
#define	MW_BM_DropDown5	9360
#define	MW_BM_DropDown6	(MW_BM_DropDown5)
#define	MW_BM_DropDown7	9412
#define	MW_BM_DropDown8	(MW_BM_DropDown7)
#define	MW_BM_DropDown9	9464
#define	MW_BM_DropDown10	(MW_BM_DropDown9)
#define	MW_BM_DropDown11	9516
#define	MW_BM_DropDown12	(MW_BM_DropDown11)
#define	MW_BM_DropDown13	9568
#define	MW_BM_DropDown14	(MW_BM_DropDown13)
#define	MW_BM_DropDown15	(MW_BM_EvadeWest9)
#define	MW_BM_DropDown16	(MW_BM_EvadeWest9)
#define	MW_BM_JumpKick1	9620
#define	MW_BM_JumpKick2	9672
#define	MW_BM_JumpKick3	9724
#define	MW_BM_JumpKick4	(MW_BM_JumpKick3)
#define	MW_BM_JumpKick5	9776
#define	MW_BM_JumpKick6	(MW_BM_JumpKick5)
#define	MW_BM_JumpKick7	(MW_BM_JumpKick3)
#define	MW_BM_JumpKick8	(MW_BM_JumpKick3)
#define	MW_BM_KickA1	9828
#define	MW_BM_KickA2	(MW_BM_KickA1)
#define	MW_BM_KickA3	9880
#define	MW_BM_KickA4	(MW_BM_KickA3)
#define	MW_BM_KickA5	9932
#define	MW_BM_KickA6	(MW_BM_KickA5)
#define	MW_BM_KickA7	9984
#define	MW_BM_KickA8	(MW_BM_KickA7)
#define	MW_BM_KickB1	(MW_BM_EvadeWest9)
#define	MW_BM_KickB2	(MW_BM_EvadeWest9)
#define	MW_BM_KickB3	10036
#define	MW_BM_KickB4	(MW_BM_KickB3)
#define	MW_BM_KickB5	10088
#define	MW_BM_KickB6	(MW_BM_KickB5)
#define	MW_BM_KickB7	10140
#define	MW_BM_KickB8	(MW_BM_KickB7)
#define	MW_BM_KickC1	10192
#define	MW_BM_KickC2	(MW_BM_KickC1)
#define	MW_BM_KickC3	10244
#define	MW_BM_KickC4	(MW_BM_KickC3)
#define	MW_BM_KickC5	10296
#define	MW_BM_KickC6	(MW_BM_KickC5)
#define	MW_BM_KickC7	10348
#define	MW_BM_KickC8	(MW_BM_KickC7)
#define	MW_BM_KickC9	10400
#define	MW_BM_KickC10	(MW_BM_KickC9)
#define	MW_BM_KickC11	(MW_BM_KickC9)
#define	MW_BM_MediumKick1	10452
#define	MW_BM_MediumKick2	(MW_BM_MediumKick1)
#define	MW_BM_MediumKick3	10504
#define	MW_BM_MediumKick4	(MW_BM_MediumKick3)
#define	MW_BM_MediumKick5	(MW_BM_MediumKick3)
#define	MW_BM_MediumKick6	(MW_BM_MediumKick3)
#define	MW_BM_MediumKick7	(MW_BM_MediumKick3)
#define	MW_BM_MediumKick8	(MW_BM_MediumKick3)
#define	MW_BM_MediumKick9	10556
#define	MW_BM_MediumKick10	(MW_BM_MediumKick9)
#define	MW_BM_MediumKick11	(MW_BM_EvadeWest9)
#define	MW_BM_MediumKick12	(MW_BM_EvadeWest9)
#define	MW_BM_HiKick1	10608
#define	MW_BM_HiKick2	(MW_BM_HiKick1)
#define	MW_BM_HiKick3	10660
#define	MW_BM_HiKick4	(MW_BM_HiKick3)
#define	MW_BM_HiKick5	10712
#define	MW_BM_HiKick6	(MW_BM_HiKick5)
#define	MW_BM_HiKick7	(MW_BM_HiKick3)
#define	MW_BM_HiKick8	(MW_BM_HiKick3)
#define	MW_BM_HiKick9	(MW_BM_HiKick1)
#define	MW_BM_HiKick10	(MW_BM_HiKick1)
#define	MW_BM_HiKick11	10764
#define	MW_BM_HiKick12	10816
#define	MW_BM_HiKick13	(MW_BM_EvadeWest9)
#define	MW_BM_AxeKick1	10868
#define	MW_BM_AxeKick2	(MW_BM_AxeKick1)
#define	MW_BM_AxeKick3	10920
#define	MW_BM_AxeKick4	(MW_BM_AxeKick3)
#define	MW_BM_AxeKick5	10972
#define	MW_BM_AxeKick6	(MW_BM_AxeKick5)
#define	MW_BM_AxeKick7	11024
#define	MW_BM_AxeKick8	(MW_BM_AxeKick7)
#define	MW_BM_AxeKick9	(MW_BM_EvadeWest9)
#define	MW_BM_AxeKick10	(MW_BM_EvadeWest9)
#define	MW_BM_LoKick1	11076
#define	MW_BM_LoKick2	(MW_BM_LoKick1)
#define	MW_BM_LoKick3	11128
#define	MW_BM_LoKick4	(MW_BM_LoKick3)
#define	MW_BM_LoKick5	11180
#define	MW_BM_LoKick6	(MW_BM_LoKick5)
#define	MW_BM_LoKick7	(MW_BM_LoKick5)
#define	MW_BM_LoKick8	(MW_BM_LoKick5)
#define	MW_BM_LoKick9	(MW_BM_EvadeWest9)
#define	MW_BM_LoKick10	(MW_BM_EvadeWest9)
#define	MW_BM_JointKickHold1	(MW_BM_FallHi8)
#define	MW_BM_JointKickHold2	(MW_BM_FallHi8)
#define	MW_BM_JointKickHold3	(MW_BM_FallHi8)
#define	MW_BM_JointKickHold4	(MW_BM_FallHi8)
#define	MW_BM_JointKickHold5	(MW_BM_FallHi8)
#define	MW_BM_JointKickHold6	(MW_BM_FallHi8)
#define	MW_BM_JointKickHold7	(MW_BM_FallHi8)
#define	MW_BM_JointKickHold8	(MW_BM_FallHi8)
#define	MW_BM_JointKickHold9	(MW_BM_FallHi8)
#define	MW_BM_JointKickHold10	(MW_BM_FallHi8)
#define	MW_BM_JointKickHold11	(MW_BM_FallHi8)
#define	MW_BM_JointKickHold12	(MW_BM_FallHi8)
#define	MW_BM_OpenCape2	11232
#define	MW_BM_OpenCape3	11284
#define	MW_BM_OpenCape4	(MW_BM_OpenCape3)
#define	MW_BM_OpenCape5	11336
#define	MW_BM_OpenCape6	(MW_BM_OpenCape5)
#define	MW_BM_OpenCape7	(MW_BM_OpenCape5)
#define	MW_BM_OpenCape8	(MW_BM_OpenCape5)
#define	MW_BM_OpenCape9	11388
#define	MW_BM_OpenCape10	(MW_BM_OpenCape9)
#define	MW_BM_OpenCape11	11440
#define	MW_BM_Stunned1	11492
#define	MW_BM_Stunned2	(MW_BM_Stunned1)
#define	MW_BM_Stunned3	(MW_BM_Stunned1)
#define	MW_BM_Stunned4	(MW_BM_Stunned1)
#define	MW_BM_Stunned5	11544
#define	MW_BM_Stunned6	(MW_BM_Stunned5)
#define	MW_BM_Stunned7	11596
#define	MW_BM_Stunned8	(MW_BM_Stunned7)
#define	MW_BM_Stunned9	(MW_BM_Stunned5)
#define	MW_BM_Stunned10	(MW_BM_Stunned5)
#define	MW_BM_ThrowEnemy1	11648
#define	MW_BM_ThrowEnemy2	11700
#define	MW_BM_ThrowEnemy3	11752
#define	MW_BM_ThrowEnemy4	(MW_BM_ThrowEnemy3)
#define	MW_BM_ThrowEnemy5	11804
#define	MW_BM_ThrowEnemy6	(MW_BM_ThrowEnemy5)
#define	MW_BM_PickupEnemy1	11856
#define	MW_BM_PickupEnemy2	(MW_BM_PickupEnemy1)
#define	MW_BM_PickupEnemy3	11908
#define	MW_BM_PickupEnemy4	(MW_BM_PickupEnemy3)
#define	MW_BM_PickupEnemy5	11960
#define	MW_BM_PickupEnemy6	(MW_BM_PickupEnemy5)
#define	MW_BM_ThrowObject1	(MW_BM_FallHi8)
#define	MW_BM_ThrowObject2	(MW_BM_FallHi8)
#define	MW_BM_ThrowObject3	(MW_BM_FallHi8)
#define	MW_BM_ThrowObject4	(MW_BM_FallHi8)
#define	MW_BM_ThrowObject5	(MW_BM_FallHi8)
#define	MW_BM_ThrowObject6	(MW_BM_FallHi8)
#define	MW_BM_ThrowObject7	(MW_BM_FallHi8)
#define	MW_BM_ThrowObject8	(MW_BM_FallHi8)
#define	MW_BM_ThrowObject9	(MW_BM_FallHi8)
#define	MW_BM_ThrowObject10	(MW_BM_FallHi8)
#define	MW_BM_PickupObject1	(MW_BM_FallHi8)
#define	MW_BM_PickupObject2	(MW_BM_FallHi8)
#define	MW_BM_PickupObject3	(MW_BM_FallHi8)
#define	MW_BM_PickupObject4	(MW_BM_FallHi8)
#define	MW_BM_PickupObject5	(MW_BM_FallHi8)
#define	MW_BM_PickupObject6	(MW_BM_FallHi8)
#define	MW_BM_SwingObject1	(MW_BM_FallHi8)
#define	MW_BM_SwingObject2	(MW_BM_FallHi8)
#define	MW_BM_SwingObject3	(MW_BM_FallHi8)
#define	MW_BM_SwingObject4	(MW_BM_FallHi8)
#define	MW_BM_SwingObject5	(MW_BM_FallHi8)
#define	MW_BM_SwingObject6	(MW_BM_FallHi8)
#define	MW_BM_SwingObject7	(MW_BM_FallHi8)
#define	MW_BM_SwingObject8	(MW_BM_FallHi8)
#define	MW_BM_SwingObject9	(MW_BM_FallHi8)
#define	MW_BM_SwingObject10	(MW_BM_FallHi8)
#define	MW_BM_PowerUp1	12012
#define	MW_BM_PowerUp2	(MW_BM_PowerUp1)
#define	MW_BM_PowerUp3	12064
#define	MW_BM_PowerUp4	(MW_BM_PowerUp3)
#define	MW_BM_PowerUp5	12116
#define	MW_BM_PowerUp6	(MW_BM_PowerUp5)
#define	MW_BM_PowerUp7	12168
#define	MW_BM_PowerUp8	(MW_BM_PowerUp7)
#define	MW_BM_PowerUp9	12220
#define	MW_BM_PowerUp10	(MW_BM_PowerUp9)
#define	MW_BM_PowerB1	12272
#define	MW_BM_PowerB2	(MW_BM_PowerB1)
#define	MW_BM_PowerB3	12324
#define	MW_BM_PowerB4	(MW_BM_PowerB3)
#define	MW_BM_PowerB5	12376
#define	MW_BM_PowerB6	(MW_BM_PowerB5)
#define	MW_BM_PowerB7	12428
#define	MW_BM_PowerB8	(MW_BM_PowerB7)
#define	MW_BM_PowerB9	12480
#define	MW_BM_PowerB10	12532
#define	MW_BM_PowerB11	12584
#define	MW_BM_PowerB12	(MW_BM_PowerB11)
#define	MW_BM_PowerB13	12636
#define	MW_BM_PowerB14	(MW_BM_PowerB13)
#define	MW_BM_PowerB15	12688
#define	MW_BM_PowerB16	(MW_BM_PowerB15)
#define	MW_BM_PowerB17	12740
#define	MW_BM_PowerB18	(MW_BM_PowerB17)
#define	MW_BM_PowerB19	12792
#define	MW_BM_PowerB20	(MW_BM_PowerB19)
#define	MW_BM_PowerB21	12844
#define	MW_BM_PowerB22	(MW_BM_PowerB21)
#define	MW_BM_PowerB23	12896
#define	MW_BM_PowerB24	(MW_BM_PowerB23)
#define	MW_BM_PowerB25	12948
#define	MW_BM_PowerB26	(MW_BM_PowerB25)
#define	MW_BM_PowerB27	13000
#define	MW_BM_PowerB28	(MW_BM_PowerB27)
#define	MW_BM_PowerB29	13052
#define	MW_BM_PowerB30	(MW_BM_PowerB29)
#define	MW_BM_PowerB31	13104
#define	MW_BM_PowerB32	(MW_BM_PowerB31)
#define	MW_BM_PowerB33	13156
#define	MW_BM_PowerB34	(MW_BM_PowerB33)
#define	MW_BM_PowerB35	13208
#define	MW_BM_PowerB36	(MW_BM_PowerB35)
#define	MW_BM_PowerB37	13260
#define	MW_BM_PowerB38	(MW_BM_PowerB37)
#define	MW_BM_PowerB39	13312
#define	MW_BM_PowerB40	(MW_BM_PowerB39)
#define	MW_BM_PowerB41	13364
#define	MW_BM_PowerB42	(MW_BM_PowerB41)
#define	MW_BM_PowerB43	13416
#define	MW_BM_PowerB44	(MW_BM_PowerB43)
#define	MW_BM_PowerDown1	13468
#define	MW_BM_PowerDown2	(MW_BM_PowerDown1)
#define	MW_BM_PowerDown3	13520
#define	MW_BM_PowerA1	13572
#define	MW_BM_PowerA2	13624
#define	MW_BM_PowerA3	13676
#define	MW_BM_PowerA4	(MW_BM_PowerA3)
#define	MW_BM_PowerA5	13728
#define	MW_BM_PowerA6	(MW_BM_PowerA5)
#define	MW_BM_PowerA7	13780
#define	MW_BM_PowerA8	(MW_BM_PowerA7)
#define	MW_BM_PowerA9	13832
#define	MW_BM_PowerA10	(MW_BM_PowerA9)
#define	MW_BM_PowerA11	13884
#define	MW_BM_PowerA12	(MW_BM_PowerA11)
#define	MW_BM_PowerA13	13936
#define	MW_BM_PowerA14	(MW_BM_PowerA13)
#define	MW_BM_PowerA15	13988
#define	MW_BM_PowerA16	(MW_BM_PowerA15)
#define	MW_BM_PowerA17	14040
#define	MW_BM_PowerA18	14092
#define	MW_BM_PowerA19	14144
#define	MW_BM_PowerA20	14196
#define	MW_BM_PowerA21	14248
#define	MW_BM_PowerA22	14300
#define	MW_BM_PowerA23	14352
#define	MW_BM_PowerA24	14404
#define	MW_BM_PowerA25	14456
#define	MW_BM_PowerA26	(MW_BM_PowerA25)
#define	MW_BM_PowerA27	14508
#define	MW_BM_PowerA28	(MW_BM_PowerA27)
#define	MW_BM_PowerA29	14560
#define	MW_BM_PunchA1	14612
#define	MW_BM_PunchA2	(MW_BM_PunchA1)
#define	MW_BM_PunchA3	14664
#define	MW_BM_PunchA4	(MW_BM_PunchA3)
#define	MW_BM_PunchA5	(MW_BM_EvadeWest9)
#define	MW_BM_PunchA6	(MW_BM_EvadeWest9)
#define	MW_BM_PunchB1	14716
#define	MW_BM_PunchB2	14768
#define	MW_BM_PunchB3	14820
#define	MW_BM_PunchB4	(MW_BM_PunchB3)
#define	MW_BM_PunchB5	14872
#define	MW_BM_PunchB6	14924
#define	MW_BM_PunchB7	14976
#define	MW_BM_PunchB8	(MW_BM_PunchB7)
#define	MW_BM_PunchC1	15028
#define	MW_BM_PunchC2	15080
#define	MW_BM_PunchC3	15132
#define	MW_BM_PunchC4	(MW_BM_PunchC3)
#define	MW_BM_PunchC5	15184
#define	MW_BM_PunchC6	(MW_BM_PunchC5)
#define	MW_BM_PunchC7	15236
#define	MW_BM_PunchC8	(MW_BM_PunchC7)
#define	MW_BM_PunchC9	15288
#define	MW_BM_PunchC10	(MW_BM_PunchC9)
#define	MW_BM_KickOut1	15340
#define	MW_BM_KickOut2	15392
#define	MW_BM_KickOut3	15444
#define	MW_BM_KickOut4	15496
#define	MW_BM_JumpOut1	15548
#define	MW_BM_JumpOut2	15600
#define	MW_BM_JumpOut3	15652
#define	MW_BM_JumpOut4	15704
#define	MW_BM_WalkIn1	15756
#define	MW_BM_WalkIn2	15808
#define	MW_BM_WalkIn3	15860
#define	MW_BM_WalkIn4	15912
#define	MW_BM_WalkOut1	15964
#define	MW_BM_WalkOut2	16016
#define	MW_BM_WalkOut3	16068
#define	MW_BM_WalkOut4	16120
#define	MW_BM_WalkOut5	(MW_BM_EvadeWest9)
#define	MW_BM_WalkOut6	(MW_BM_EvadeWest9)
#define	MW_BM_WalkOut7	16172
#define	MW_BM_WalkOut8	16224
#define	MW_BM_PunchOut1	16276
#define	MW_BM_PunchOut2	16328
#define	MW_BM_PunchOut3	16380
#define	MW_BM_PunchOut4	16432
#define	MW_BM_Turn1	16484
#define	MW_BM_Turn2	(MW_BM_Turn1)
#define	MW_BM_Turn3	(MW_BM_Turn1)
#define	MW_BM_Turn4	(MW_BM_Turn1)
#define	MW_BM_Turn5	16536
#define	MW_BM_Turn6	(MW_BM_Turn5)
#define	MW_BM_Turn7	(MW_BM_Turn5)
#define	MW_BM_Turn8	(MW_BM_Turn5)
#define	MW_BM_CarryWalk1	16588
#define	MW_BM_CarryWalk2	16640
#define	MW_BM_CarryWalk3	16692
#define	MW_BM_CarryWalk4	16744
#define	MW_BM_CarryWalk5	16796
#define	MW_BM_CarryWalk6	16848
#define	MW_BM_CarryWalk7	16900
#define	MW_BM_CarryWalk8	16952
#define	MW_BM_Walk1	17004
#define	MW_BM_Walk2	(MW_BM_Walk1)
#define	MW_BM_Walk3	17056
#define	MW_BM_Walk4	(MW_BM_Walk3)
#define	MW_BM_Walk5	17108
#define	MW_BM_Walk6	(MW_BM_Walk5)
#define	MW_BM_Walk7	17160
#define	MW_BM_Walk8	(MW_BM_Walk7)
#define	MW_BM_Walk9	17212
#define	MW_BM_Walk10	(MW_BM_Walk9)
#define	MW_BM_Walk11	17264
#define	MW_BM_Walk12	(MW_BM_Walk11)
#define	MW_BM_ThrowWeapon1	17316
#define	MW_BM_ThrowWeapon2	(MW_BM_ThrowWeapon1)
#define	MW_BM_ThrowWeapon3	17368
#define	MW_BM_ThrowWeapon4	(MW_BM_ThrowWeapon3)
#define	MW_BM_ThrowWeapon5	17420
#define	MW_BM_ThrowWeapon6	(MW_BM_ThrowWeapon5)
#define	MW_BM_ThrowWeapon7	17472
#define	MW_BM_ThrowWeapon8	17524
#define	MW_BM_ThrowWeapon9	17576
#define	MW_BM_ThrowWeapon10	(MW_BM_ThrowWeapon9)
#define	MW_BM_ThrowWeapon11	(MW_BM_ThrowWeapon9)
#define	MW_BM_ThrowWeapon12	(MW_BM_ThrowWeapon9)
