                                       _
                                     /   \
                                    |  \
               _______               \_/                ______
             / _______|   _       _   _   _       _   / ______ \
            | |          | |     | | | | | \     / | | |      | |
            | |   _____  | |     | | | | |   \_/   | | |      | | 
            | |  |___  | | |     | | | | | |\___/| | | |      | |
            | |______| | | |_____| | | | | |     | | | |______| |
             \________/   \_______/  |_| |_|     |_|  \________/

                        F U L L   V E R S I O N   2 . 1


                             Copyright(c) 1997 By

                               Jack in the Box
                              C o m p u t i n g


                           -* DO NOT DISTRIBUTE *-

 -=-=-=-=-=-=-=-
    Welcome!
 -=-=-=-=-=-=-=-

   Thank you for purchasing Guimo!

   We from Jack in the Box Computing would like to  congratulate  you  for
   your choice.

   We believe Guimo is a great entertainment  product  for  you  and  your
   family.

   Have fun!


 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Contents of this Manual
 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-

   1.  History of Guimo
   2.  Controls
   3.  Game Setup
   4.  Level Selector
   5.  Save/Load
   6.  Map
   7.  Kid Mode
   8.  Controlling the Eggy Robots
   9.  Hints!
   10. Enemies Features
   11. Guimo's Weapons
   12. Statistics
   13. System Requirements
   14. Compatibility
   15. Troubleshooting
   16. Jack in the Box Computing


 -=-=-=-=-=-=-=-=-=-=-=-
   1. History of Guimo
 -=-=-=-=-=-=-=-=-=-=-=-
                                                                         
   In the Paithon system, a pacific group  of  beings  forming  a  pacific
   civilization lives in an universe parallel to our, the Beta-Universe.

   Many of these beta-inhabitants are known by all the terrestrials as the
   good and wicked characters from the electronic games. That's  the  only
   way humans can have contact with these brother-beings.

   However, something terrible has occurred in Bitland, parallel world  of
   Earth. The beta-beings seem to be deemed to extinction, bringing  chaos
   and blowing off the harmony between both worlds.

   According to the last information supplied by the sentinels, an  entity
   violated the elementary laws passing through the dimensional  threshold
   between both universes, bringing a great risk of a existential  paradox 
   with unknown consequences on Earth and its brother-planet BitLand.

   This entity, known as Necterion,  after  conquering  BitLand  with  his
   army, declared that intends the  destruction  of  the  human  universe,
   acquiring, so, enough energy to dominate every mind.

   But fortunately still exists a hero who can face Necterion and  restore
   the peace...
 
   ...GUIMO!
 
   The most fearless and prepared sentinel trained to fight the disorder.

   But the danger that is  around  us  continues  yet,  to  win  the  evil
   Necterion the forces of both brother-worlds are necessary, thus...
 
   Join Guimo!


 -=-=-=-=-=-=-=-=-
   2. Controls
 -=-=-=-=-=-=-=-=-

    __________
   |          |  [Button A]   - Fire
   |          |                                                          
   |          |  [Button B]   - Changes weapon and  sends  orders  to  the
   | JOYSTICK |                 Eggy Robots
   |          |
   |          |  [Directions] - Move, jump and duck
   |__________|                           

    __________
   |          |  [Cursors]  - Move, jump and duck
   |          |
   |          |  [Alt]      - Jump
   |          |
   |          |  [Space]    - Fire
   |          |  [Shift]
   |          |
   |          |  [Control]  - Change weapon and sends orders to  the  Eggy
   |          |               Robots.
   |          |
   |          |  [Tab]      - Overall Map
   |          |
   |          |  [Keys 1-9] - Select weapon:
   | KEYBOARD |               Pew-Pew,  Lash,  Flamer,  Swarm,   PowerRay,
   |          |               Missile, Grenade, Shield and Eggy Robot
   |          |
   |          |  [S]        - Shield
   |          |
   |          |  [E]        - Eggy Robot
   |          |
   |          |  [P]        - Game pause
   |          |
   |          |  [Enter]    - Activates/Deactivates Kid Mode
   |          |               (when in KID difficult level)
   |          |
   |          |  [Esc]      - Quit game (with confirmation)
   |__________|
         

 -=-=-=-=-=-=-=-=-
   3. Game Setup
 -=-=-=-=-=-=-=-=-

   Guimo, unlike other games, have no setup program.  It  sets  itself  up
   automatically, auto detecting  a  Sound  Blaster  sound  card  or  100%
   compatible.

   However, if your machine isn't correctly  configured,  the  sound  card
   can't be detected. See "sound problems" in this manual if you had one.

   To customize game features, like difficulty, sound and music  settings,
   you must use the "setup" main menu option, then shoot the correspondent
   switches:

    ______________
   |              | Change the music volume
   |  MUSIC VOL   | (NONE, LOW, MEDIUM or HIGH(*))
   |______________| 

    ______________
   |              | Change the sound effects volume
   | EFFECTS VOL  | (NONE, LOW, MEDIUM or HIGH(*))
   |______________| 

    ______________
   |              | Change the overall sound quality
   | SOUND DETAIL | (LOW, MEDIUM(*) or HIGH)
   |______________| 

    ______________
   |              | Swaps left and right sound effects channels
   |    STEREO    | (NORMAL(*) or REVERSE)
   |______________|

    ______________
   |              | Change the graphical detail
   | GRAPH DETAIL | (LOW, MEDIUM or HIGH(*))
   |______________|

    ______________
   |              | Change the game difficulty level
   |  DIFFICULTY  | (KID, EASY, NORMAL(*) or HARD)
   |______________|


   (*) Default (standard configuration)


    ___ Note: ___________________________________________________________
   |                                                                     |
   |   The game performance depends on the following points:             |
   |                                                                     |
   |   Sound Quality    - more quality, less performance                 |
   |   Graphics Quality - same as above                                  |
   |   Difficulty Level - only the HARD level decreases performance      |
   |_____________________________________________________________________|


 -=-=-=-=-=-=-=-=-=-=-
   4. Level Selector
 -=-=-=-=-=-=-=-=-=-=-

   To play, first select the play option  in  the  main  menu.  The  level
   selector will appear, so you can select the level you wanna  play.  Use
   the direction controls to move the level selector balls, from  left  to
   right and vice-versa. You can start the level with the fire control.

   After you finish a certain level, the correspondent ball  will  not  be
   available anymore, in the current playing section. To win the game, the
   player must to  complete  all  levels  in  the  same  playing  section!

                             
 -=-=-=-=-=-=-=-=-
   5. Save/Load
 -=-=-=-=-=-=-=-=-

   In level selection you can use the direction controls up  and  down  to
   save your current playing section or load a previous  playing  section.
   This actions allows you to store and recall your score and  status,  as
   the levels you already completed. To save or load  a  playing  section,
   choose the appropriated ball and press fire.


 -=-=-=-=-=-
   6. Map
 -=-=-=-=-=-

   Guimo offers a special feature  to  the  player,  called  Overall  Map.
   Holding the [Tab] key you can see the map and the radar range. This map
   is a miniature of the whole level.

   The map helps the player to find the best paths, and  the  radar  helps
   to collect PowerUps and watch the enemy's movements. Keep in mind  that
   the game won't stop while you are viewing the map, and  you  still  can
   move and shoot!


 -=-=-=-=-=-=-=-
   7. Kid Mode
 -=-=-=-=-=-=-=-

   In Kid Difficult the player can  activate  an  "auto-pilot"  mode  that
   helps the kids to move around the game.

   Pressing the [Enter] key, the message "Kid Mode ON!" will appear in the
   upper right corner. You can now use the direction keys  to  tell  Guimo
   which direction you want him to go (up, down, left or right).

   After a while, the message "Kid Mode OFF!" will appear  indicating  the
   end of the movement. You  can  stop  Kid  Mode  execution  by  pressing
   [Enter] while it is on.


 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
   8. Controlling the Eggy Robots
 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

   The Eggy Robots are intelligent, so you can't  control  them  directly.
   However, you can tell them where to go!

   To do so, Guimo and the robot must be near and facing each other.  Hold
   the [Control] key, and press the desired direction key.  If  a  message
   appear on the screen, the robot heard the order.


 -=-=-=-=-=-=-
   9. Hints!
 -=-=-=-=-=-=-
    _____________________________________________________________________
   |                                                                     |
   | The enemies, in order to find Guimo and fight, have to see  him  or |
   | be warned by other enemies about his direction.                     |
   |_____________________________________________________________________|
   |                                                                     |
   | Always try to kill the enemy you're attacking:  all  runaway  enemy |
   | will tell to the others where you are.                              |
   |_____________________________________________________________________|
   |                                                                     |
   | If you want to avoid a certain enemy, try to stay out of his vision |
   | (at his back, for example).                                         |
   |_____________________________________________________________________|
   |                                                                     |
   | When you call an Eggy Robot the enemies will  try  to  attack  him. |
   | They also will tell each other to track the  robot,  allowing  your |
   | escape.                                                             |
   |_____________________________________________________________________|
   |                                                                     |
   | To confuse the Homing Missiles, you can shoot Swarm Missiles in its |
   | direction. The Homing Missiles hurts Guimo during the blow, so  you |
   | must avoid not only its hit but the explosion too!                  |
   |_____________________________________________________________________|
   |                                                                     |
   | Always use the Overall Map to plan your actions!                    |
   |_____________________________________________________________________|


 -=-=-=-=-=-=-=-=-=-=-=-=-
   10. Enemies Features
 -=-=-=-=-=-=-=-=-=-=-=-=-
    __________________
   |                  | This enemy  shoots  Homing  Missiles  that  follow
   |     MAD DOG      | anyone it can track (normally you!).
   |__________________| 

    __________________
   |                  | He's the quickest one! It also drops a  mine  when
   | SABOTAGE SOLDIER | escaping. Be aware about the mine beep  and  don't
   |__________________| forget to avoid the fragments!

    __________________
   |                  | Be careful, in spite of his  low  vitality  lethal
   |  BANZAI SOLDIER  | grenades are part of this enemy arsenal.
   |__________________| 

    __________________
   |                  | This enemy throw a slime that makes Guimo  slower,
   |      JELLY       | slower and slower... So, be warned  while  jumping
   |__________________| deadly places!

    __________________
   |                  | He is the weaker enemy. Try to kill it as soon  as
   |     SHEEWOO      | possible to get more weapons and energy!
   |__________________| 

    __________________
   |                  | He hurts  Guimo  by  touching  him!  He  can  also
   |     NAPALM       | teletransport himself, when trying to chase Guimo.
   |__________________| He is specially dangerous in narrow passages.

    __________________
   |                  | Her magic blows up the ground, a  quite  dangerous
   |      WITCH       | and fast attack...
   |__________________| 

    __________________
   |                  | This enemy appears only in  the  HARD  difficulty.
   |       BUG        | The Bugs get their energy to reproduce by shooting
   |__________________| Guimo. Try to avoid him at any cost!


   The features of the other enemies (as level bosses) you  will  know  in
   the right time (surprise!).


 -=-=-=-=-=-=-=-=-=-=-=-
   11. Guimo's Weapons
 -=-=-=-=-=-=-=-=-=-=-=-

   When an enemy dies normally appears  a  PowerUp  or  EnergyEyes.  After
   collect the PowerUp you can select and use it. The current  weapon  and
   the number of shoots are displayed in the screen's  left  upper  corner
   (see "controls" in this manual).

    __________________
   |                  | Guimo's standard pulse weapon. This is the  weaker
   |     PEW-PEW      | game weapon. It has a short range, a  low  damage,
   |__________________| but an unlimited load.

    __________________
   |                  | Using a non-pollution  atomic  load,  this  weapon
   |       LASH       | tracks the enemies. It has a medium  range  and  a
   |__________________| low damage.

    __________________
   |                  | The hydrogen flamer weapon is specially good  when
   |      FLAMER      | in slopes, where Guimo is under  a  facing  enemy.
   |__________________| It has a short range and a low damage.

    __________________
   |                  | This weapon is recommended when the enemy is  far
   |  SWARM MISSILES  | away from Guimo, even out of  screen!  It  has  a
   |__________________| long range and a low damage.

    __________________
   |                  | Guimo's might all purpose  pulse  weapon.  Use  it
   |    POWER RAY     | and have fun! It  has  a  medium  range  and  high
   |__________________| damage.

    __________________
   |                  | Perfect to hit enemies at a long distance, you can
   |     MISSILE      | use  this  heavy  weapon  when  they  are  crowded 
   |__________________| together. It has a long range and a high damage.

    __________________
   |                  | This weapon was designed to indirect attacks.  Use
   |     GRENADE      | it to kill enemies crowded together or  in  narrow
   |__________________| passages. It has low range and a high damage.

    __________________
   |                  | It makes Guimo invulnerable for a while,  and  was
   |     SHIELD       | designed for tactical combat actions. The duration
   |__________________| increases when you activates more than one shield.

    __________________
   |                  | This is the Guimo's best friend!  Put  the  robots
   |   EGGY ROBOT     | close to the enemies and send orders  to  him.  Be
   |__________________| careful, they're a little bit crazy sometimes!


 -=-=-=-=-=-=-=-=-=-
   12. Statistics
 -=-=-=-=-=-=-=-=-=-
    _____________________________________________________________________
   |                       |                                             |
   |       Character       |               Vitality Units                |
   |_______________________|_____________________________________________|
   |                                                                     |
   |  Guimo (KID) ................................................ 1500  |
   |  Guimo (EASY) ............................................... 1000  |
   |  Guimo (NORMAL & HARD) ....................................... 500  |
   |  Eggy Robot ................................................... 40  |
   |  Mad Dog ...................................................... 40  |
   |  Sabotage Soldier ............................................. 60  |
   |  Banzai Soldier ............................................... 30  |
   |  Jelly ........................................................ 30  |
   |  Sheewoo ...................................................... 20  |
   |  Napalm ....................................................... 20  |
   |  Witch ........................................................ 40  |
   |  Bug (*)...................................................... 100  |
   |  Toadstool .................................................... 60  |
   |  Moai ........................................................ 100  |
   |  Shark (*)..................................................... 80  |
   |  Tank (**) ................................................... 200  |
   |  Machine's (**) ............................................... 50  |
   |  RockMan (**) ................................................ 400  |
   |  RockMan Clone ................................................ 10  |
   |  Dragon (**) ................................................ 1500  |
   |  MetalRobots (**) ............................................ 150  |
   |  Necterion (**) .............................................. 666  |
   |_____________________________________________________________________|

   (*)  This enemies increases their energy by hitting Guimo.
   (**) This enemies are level bosses.

    _____________________________________________________________________
   |                       |                                             |
   |        Weapon         |               Damage Units                  |
   |_______________________|_____________________________________________|
   |                                                                     |
   |  Pew-Pew (KID & EASY) .......................................... 7  |
   |  Pew-Pew (NORMAL & HARD) ...................................... 15  |
   |  Lash (KID & EASY) ............................................ 10  |
   |  Lash (NORMAL & HARD) ......................................... 18  |
   |  Flamer (KID & EASY) ........................................... 2  |
   |  Flamer (NORMAL & HARD) ........................................ 4  |
   |  Swarm Missiles (KID & EASY) ................................... 3  |
   |  Swarm Missiles (NORMAL & HARD) ................................ 6  |
   |  Power Ray (KID & EASY) ....................................... 15  |
   |  Power Ray (NORMAL & HARD) .................................... 30  |
   |  Missile (KID & EASY) (*) ..................................... 10  |
   |  Missile (NORMAL & HARD) (*) ................................... 8  |
   |  Grenade ...................................................... 75  |
   |  Grenade Fragment ............................................. 25  |
   |  Shield (**) ................................................. 400  |
   |  Jelly Slime ................................................... 5  |
   |  Eggy Robot Bomb .............................................. 15  |
   |  Sabotage Soldier Bullet ...................................... 10  |
   |  Sabotage Soldier Mine ........................................ 75  |
   |  Sabotage Soldier Mine Fragment ............................... 25  |
   |  Banzai Soldier Bullet ........................................ 10  |
   |  Banzai Soldier Grenade ....................................... 75  |
   |  Banzai Soldier Grenade Fragment .............................. 25  |
   |  Witch GroundFire ............................................. 30  |
   |  Bug Ray ...................................................... 10  |
   |  Tank MachineGun .............................................. 10  |
   |  Moai FireBall ................................................ 20  |
   |  Moai EyeRay .................................................. 30  |
   |  Sheewoo Eye ................................................... 5  |
   |  MadDog Homing Missile (*) ..................................... 5  |
   |_____________________________________________________________________|

   (*)  Don't stops when blowing up.
   (**) Time units.


 -=-=-=-=-=-=-=-=-=-=-=-=-=-
   13. System Requirements
 -=-=-=-=-=-=-=-=-=-=-=-=-=-

   Guimo's minimum system requirements are:

      - PC compatible computer 486 DX2/66
      - 8 megabytes of RAM memory
      - VGA graphics card

   We recommend:

      - PC compatible computer Pentium 100 or better
      - 8 megabytes of RAM memory or more
      - SoundBlaster compatible sound card
      - PCI Local Bus video


 -=-=-=-=-=-=-=-=-=-=-=-
   14. Compatibility
 -=-=-=-=-=-=-=-=-=-=-=-

   The game is compatible with:

      - MSDOS, WINDOWS 95 and WINDOWS NT
      - PC compatible joystick
      - SoundBlaster 100% compatible sound card


 -=-=-=-=-=-=-=-=-=-=-=-=-
   15. Troubleshooting
 -=-=-=-=-=-=-=-=-=-=-=-=-

   Before contacting Jack in the Box Computing Technical  Support,  please
   try all of the things listed in this file first. If you do  contact  us
   fill the technical support form (support.txt) and send it to us.

    _____________________________________________________________________
   |                                                                     |
   | Data file not found!                                                |
   |_____________________________________________________________________|
   |                                                                     |
   | - Run the game from its directory.                                  |
   |_____________________________________________________________________|

    _____________________________________________________________________
   |                                                                     |
   | Not enough memory!                                                  |
   |_____________________________________________________________________|
   |                                                                     |
   | - Using less than 8 megabytes of memory: don't  use  SmartDrive  or |
   |   other drivers.                                                    |
   | - Use the command "guimo -nosound". It will  turn  off  all  sounds |
   |   using less memory.                                                |
   |_____________________________________________________________________|

    _____________________________________________________________________
   |                                                                     |
   | My sound card was not detected!                                     |
   |_____________________________________________________________________|
   |                                                                     |
   | - Install properly your sound card.                                 |
   | - Use the command "guimo -nosound" to avoid any errors  with  sound |
   |   cards.                                                            |
   |_____________________________________________________________________|

    _____________________________________________________________________
   |                                                                     |
   | The game is slow!                                                   |
   |_____________________________________________________________________|
   |                                                                     |
   | - Set the sound detail in setup to MEDIUM or LOW.                   |
   | - Try to run Guimo without soundcard using "guimo -nosound".        |
   | - Try to run Guimo under DOS, not under a DOS-Window.               |
   | - Using less than 8 megabytes of memory: don't  use  SmartDrive  or |
   |   other drivers.                                                    |
   |_____________________________________________________________________|

    _____________________________________________________________________
   |                                                                     |
   | The system crashes!                                                 |
   |_____________________________________________________________________|
   |                                                                     |
   | - You have a soundcard or memory problem. Use  "guimo -nosound"  to |
   |   keep more memory free and ignore your sound card.                 |
   |_____________________________________________________________________|

    _____________________________________________________________________
   |                                                                     |
   | The joystick gets crazy!                                            |
   |_____________________________________________________________________|
   |                                                                     |
   | - When starting Guimo, keep free your joystick.                     |
   | - Pause the  game,  disconnect  your  joystick,  reconnect  it  and |
   |   unpause the game. It'll automatically recalibrate your joystick.  |
   |_____________________________________________________________________|

    _____________________________________________________________________
   |                                                                     |
   | I can't fire while jumping to right!                                |
   |_____________________________________________________________________|
   |                                                                     |
   | * It is caused by a hardware problem that occurs in some  PCs.  Try |
   |   to use the keypad to move Guimo.                                  |
   |_____________________________________________________________________|


 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
   16. Jack in the Box Computing
 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

   ...Visit our site:

      www.jackbox.com

   ...Send e-mail to:

      webmaster@jackbox.com - information
      support@jackbox.com   - technical support
      order@jackbox.com     - ordering products

   ...Send fax to:

      +55 (51) 343-3300

   ...Write to:

      Ave Cairu 1208/201
      Porto Alegre/RS - Brazil
      90230-030
