DUKE NUKEM 3D v1.3d USER MAP

TITLE                   : Le Rock v1.1 (The Rock)
FILENAME                : LE_ROCK.MAP
AUTHOR                  : Martin Kozicki
E-MAIL ADDRESS          : MKozicki@Titania-pub.com
MISC. AUTHOR INFO       : Novice level builder.
                          Experienced game player.
                          Editor of Titania Magazine.

DESCRIPTION             : Based off of a dance club in Cancun, MX, Le Rock
                          is set in a downtown part of LA where the club
                          scene is hyped. You begin in the back streets of
                          the club area, and can explore some of the setting
                          which includes an opening into a desert area known
                          as the Lizard Pit, and then into another building
                          which at one point served as hotel lobby with a
                          little pond filled with "fish". Entering the back
                          area of the club itself, you will get to explore
                          Le Rock all over, including the bathrooms, the bar,
                          the mosh pit, and the snack area. There are also
                          a number of secrets to be discovered. Le Rock does
                          contain all weapons and bonus items. It is up to
                          you to find them all. Enjoy!
      

ADDITIONAL CREDITS TO   : Thanks to D Schweitzer for info on elevators, water
                          area's, and other miscellaneous assistance. Thanks
                          to FormGen for getting us (Titania) this game, and
                          thanks to 3D Realms for making it.
=============================================================================

* PLAY INFORMATION *

EPISODE & LEVEL #       : E1L-0 (yes, NEGATIVE ZERO)
SINGLE PLAYER           : YES
DUKEMATCH LEVEL         : YES (3 PLAYER SETTING)
                          (NOTE: Please bear in mind that Le Rock was never
                          tested extensively in multi-player games.)
DIFFICULTY SETTING      : Not Implemented

* CONSTRUCTION *

BASE                    : New Level From Scratch
EDITOR(S) USED          : BUILD by 3D Realms
KNOWN BUGS              : If you find anything, please report it back to me
                          at the e-mail address above.

* WHERE TO GET THIS MAP FILE *

FTP SITES               : None
BBS NUMBERS             : None
OTHER                   : Stereo's Duke Nukem 3D Page
                          http://duke3d.crystalball.com/stereo/main.htm

* REVISION HISTORY *

VERSION 1.1 (05/28/96) - Fixed a few minor bugs. Nothing major. Added in
some other sprites to give it a more realistic atmosphere.

VERSION 1.0 (05/24/96) - Finished the level in a big way! Eliminated most or
all of the bugs, added in expansions on the outdoors, indoors, and other
parts. Bathrooms were put in, as well as a bar, colored lights (the palletes
were changed, actually), changed some sprites, added bridges (my largest
accomplishment so far!), toyed with the cyclers (these _should_ work in most
cases), and added in all the little niceties that makes this a back-alley
dance club and bar. Future revisions with detail, change, or expansion may or
may not follow. It depends on how well everyone likes this level! =)

VERSION 0.8 (05/21/96) - Big additions here. New textures, sprites, and some
other fun stuff. Learned how to do breakable glass, teleporters, and aquatic
area's, so they're all here! Some new enemies. The largest enhancement is
the addition of several new rooms and map area's. I've also included the
starting points for each player in Duke Match, for which I intend to have a
total of 4. Keep in mind that these are just parts of the map, as I have not
added in the sprites and SE's to make them actual starting locations. This
is upcoming. Also, included a bat file which makes loading the level all the
more easier for solo play or just to fool around. Thanks to Dan for the help
on fixing some annoying texture problems. Other small, insignificant changes
were made as well.

VERSION 0.3 (05/19/96) - Major improvements on the next release up. Added in
an outdoor area; rather large. New outdoor enemies, textures, new lighting,
effects, elevators (yes!), sprites, etc. Improved indoor area by adding in a
few new ammo cases, fixed some texture problems, got the door working to a
level of satisfaction, and put in some "eye candy" as well. Changed zip file 
name to coincide with version number.

VERSION 0.1 (05/16/96) - The first level version. Just the start area within
the club, and then another door leading into the mosh pit/stage room. This
version was, miraculously, finishable. Lots of sprites, but only two weapons
were included: the shotgun and the devastator. This version was solo play.

============================================================================

NECESSARY INCLUSIONS:

Le Rock is copyright (c) 1996 Martin Kozicki.

Duke Nukem 3D is copyright (c) 1996 3D Realms.

Please do not make any changes to this MAP file!!! Go ahead and upload this
anywhere you want, but please do so with the most current version. Le Rock
follows the ever popular formula of LEROCK##.ZIP for archives containing all
the necessary and most up-to-date files. Contact me if you want the current.
Constructive criticism is welcomed. Le Rock is, for the most part, complete.
There may possibly be newer versions in the future provided that (a) the
response to the level is great, (b) I or another individual discover some
bugs in the MAP, (c) it is requested of me to do so. Still, if you are in
the mood to help out on future levels (beta testing, etc.) or wish to offer
helpful hints on how to expand or enhance Le Rock (I could never get those
force field switches to work...), please contact me. Otherwise, have fun!

DATE: 05/28/96




                      
