Congratulations, if you're reading this stuff, you made it,
you're now proud owner of 

  Space Crusaders 1.3, Copyright CodeRed Soft

Either you pilfered the game from my homepage or it spreads like hell.
The following files should be kept in a directory of your choice:

Readme.txt    - the text you're reading!
Liesmich.txt  - you took at least one class of German at college, didn't you?! 
Crusader.exe  - the game
Crusader.dat  - plenty of sounds and tons of graphic stuff
DOS4GW.exe    - Dos-Extender enabling protected mode, don't ask,
                always start Crusader.exe!
  
  
Optionally:
   
InvScore.dat  - if missing, don't panic,
                this file will be created running the game the first time
    
    
Hardware-requirements:    

Processor:      some old 486 should do (copro)
Memory:         1,2Mb (90 % used for sounds)
System:         runs fine with Dos, Dos box for Win95 and any known 
                hyper galactic platform
Sound card:     any old soundblaster-compatible
Handling:       keyboard, arrows left/right, to move your ship
                space = fire, p =pause, q =quit and if you're tired watching
                the suckin' intro just type: 
                Space.exe Idon'twannaseethismotherfuckin'shitanymore
                Hehe... type: N or n, that is more than enough.
                  

Finally:
Thanx to all the coders, who published their source code.
You can always grab the latest version of the game from my homepage
http://Codi.home.pages.de
Have fun... you did'nt expect a remake of Quake II did ya??!!


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* ATTENTION: Space Crusaders (truecolor Version) coming soon *
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History

Version 1.3
fast screen update via copro to get smoother output if you're running a million tasks
under Win95

Version 1.2
16-bit sounds, modified intro with a nice particle explosion, screen-fadeout

Version 1.1
Changed alien design a bit (colors) and different planets will appear each Level is completed.

Codi aka Matthias 
