Walkthrough for:

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Larry Vales 1 - Traffic Division
An AGS Game by Philip J Reed, VSc
Contact: Sparkles042@hotmail.com
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Release 2.
- Complete

Walkthrough written by Ian C. Smith
Contact: bourne@australiamail.com

Note from the Author:
	Yes boys and girls, this is it - the official Larry Vales 1 walkthrough. Nearly 3 hours of solid work on this one... After beginning playing LV1, I decided to write a personal walkthrough for myself - my memory gets pretty bad. Voila - this product is my continuing effort to complete a game by myself, and write a walkthrough from which others can benefit.
	If you find any spelling mistakes, please don't hesitate to send me an e-mail. I've tried to keep it as sharp and as to the point as possible, but still keeping enough detail to prevent you from stumbling. Any actions which are point related have the following after the line: ["Number of points gained by action"/"Points Total"]
	I hope you enjoy :)

	Ian C. Smith [a.k.a. ics on the AGS messageboard]


Act 1:

- HAND the door to go inside.
- TALK to the receptionist if you feel like it.
- EYE the messageboard for some information.
- WALK east.
- USE the KEY on the central door.
- HAND the TV. [2/2]
- HAND the plunger. [1/3]
- HAND the pillow. [2/5]
- USE the WIRES on the telephone. [2/7]
- TALK to the bathroom (your partner is the shower).
- WALK south.
- WALK west.
- WALK west.
- HAND the far left door.
- USE the CANDY on the fat man. [1/8]
- USE the CANDY on the pool. [3/11]
- HAND the top exit.
- USE the PLUNGER on the couple. [2/13]
- HAND a brown patch near the path. [1/14]
- WALK south.
- WALK east.
- WALK east.
- WALK east.
- USE the KEY on the door.
- USE the GRASS on the smoke detector. [2/16]
- USE the MATCHES on the smoke detector. [1/17]
- WALK south.
- WALK west.
- WALK west.
- WALK west.
- HAND the top exit.
- WALK north.
- USE the WIRES on the blue patch on the door. [1/18]
- HAND the bush on the right side of the shed, but behind the others. [2/20]
- USE the CARD on the slot. [1/21]

Act 2:

- HAND around the upper-right section of the screen until it gives you a message about glass.
- USE the NIGHTSTICK on the glass. [5/26]
- HAND the corpse. [1/27]
- HAND the corpse. [1/28]
- HAND the panel on the right side of the screen.
- USE the GUM on the top-middle button. [2/30]
- HAND the outer edge of the screen.
- USE the NIGHTSTICK on the open toolbox (if the toolbox is closed, then turn the dial on the panel). [2/32]
- HAND the panel.
- HAND the dial.
- HAND the outer edge of the screen.
- EYE Rita.
- USE the GUN on the chest toolbox. [2/34]
- HAND the scissors. [1/35]
- HAND the outer edge of the screen.
- USE the SCISSORS on the corpse. [2/37]
- HAND the open grate.
- USE the HAIR on the janitor. [1/38]
- USE the TORCH on the darkness.
- WALK west.
- USE the ROOM KEY on the middle door.
- HAND the corpse. [1/39]
- WALK south.
- WALK west.
- WALK west.
- USE the CLOSET KEY on the middle door.
- HAND the cordless drill. [1/40]
- HAND the screwdriver. [1/41]
- WALK north.
- WALK west.
- Exit north.
- WALK north.
- HAND the rubble. [1/42]
- HAND the little grey area to the right of the rightmost bush. [1/43]
[If you EYE this beforehand, it shows a rather interesting message... In actual fact you will receive the FBI ID before talking to Ufarte (check below for clues on this). BUG!]
- WALK south.
- WALK south.
- WALK east.
- WALK east.
- WALK east.
- WALK east.
- EYE Charlie (sitting with the dealer).
- USE the DRILL on the dice.
- USE the RUBBLE on the dice. [2/45]
- USE the ID on Ufarte (you may have to talk to him before you can do this). [2/47]
- WALK west.
- WALK west.
- WALK west.
- TALK to the door on the right.
- HAND the surface that the cards are on.
- USE the ID on the grifter. [2/49]
- USE the CLOSET KEY on the middle door.
- USE the HAIRPIN on the blue cabinets. [1/50]
- WALK north.
- WALK east.
- WALK east.
- HAND the door on the right wall.
- TALK to the man by the bar.
- USE the RUBBING ALCOHOL on the drink. [2/52]
- USE the SCREWDRIVER on the one-armed bandit. [3/55]
- HAND the door on the left wall.
- WALK west.
- WALK west.
- USE the DRINK on Sandy. [1/56]
- HAND the door.
[Notice here that the tips cup and the telephone are the wrong way around...]
- USE the SCREWDRIVER on the magnet (thing like a limpet mine on the fridge). [2/58]
- HAND the ladder.
- USE the MONEY on the pigeon. [1/59]
- USE the MAGNET on the key. [1/60]
- USE the CELL-PHONE on the box. [1/61]

Act 3:

- USE the MAGNET on the screwdriver. [1/62]
- USE the FLASHLIGHT on Rita. [2/64]
- HAND the screwdriver.
- HAND the drill.
- HAND the panel.
- USE the KEYCARD on the slot.
- USE the WHISTLE on the speaker. [2/66]
- HAND the outer edge of the screen to go back to the rooftop.
- USE the DRILL on the pole. [2/68]
- HAND the panel.
- HAND button 4.

Conclusion:
	And that, my friends, is the end of one of the best amateur-made adventure games I have ever played! I really loved the irrelevant humour... the cheesy graphics... ah... but I digress - my review for this game will be out soon... Run in fear.
	Even though this walkthrough was initially based on LV Release 1, I did play through the entire thing (a couple of times after I stuffed up one of the inventory puzzles... I hate having no automatic saves...) with LV Release 2. However, I must (sadly) inform you that there are a couple of bugs to exploit :) More points for all!!!
	I believe I've found all there is in this game, but if you know of anything that I have missed, I would very much like to know about it.
	Yes, a grand tally of 68 points of 42. I'm great, aren't I?
	Also, if anyone is interested, my savegames will soon be up on the web. Yes, you too can cheat even more than you already have!
	One more thing - if you have a beta-testing position available for your game, please feel free to send me an invitation :) I'll gladly try and find as many bugs to exploit as I did in...

	LARRY VALES: TRAFFIC DIVISION [Release 2]

	Cheers
	Ian
[EOF]
	

