HOW TO PLAY

Resistance is a first-person shooter like the classical Wolfenstein 3-D, with a lot of extra features. There are even levels in which your stealth-capacity will be useful. The first episode is based on the common 'reach that point alive'-idea, combined with some puzzle-elements. The second episode exists of 9 missions in which you have to cooperate with a team. (I guess this is a bit like the 'Delta-force'-idea, I never really played that game anyway...)
You can find the controls in the Readme-file.

Every level you will start with 100 health and full ammo. That will do during the whole futher level. So there are no ammo or health-packs hidden in the levels. I choose to use this system because of the realism.
You can only save your game when you finished a level. So there is no in-level-save option.

Enfironment

| What you have to reach At the end of every level there is a spinning R-character. If you walk through the R the level is finished. Some mission are finished just when the objectives are accomplished.
| Where you have to beware of There are a lot of mortal factors. Besides enemy's you have to beware of water, because you are unable to swim. Don't step into black depths too, besides in cases you have a parachute.
| Things that change a situation Here you see a switch. Use the interaction-key (SPACEBAR) so there will happen something. Most of times there will be opened a door elsewhere.
| Moving walls A door can be opened easily, by using the interaction-key. You recognize a door as a roughness in the wall.
| Elevators If you are facing a wall like this, and you're in a small room you are probably in an elevator. Use the interaction-key to activate it.

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