/* Copyright (C) 1994, 1995, 1998 Aladdin Enterprises.  All rights reserved.

   This file is part of Aladdin Ghostscript.

   Aladdin Ghostscript is distributed with NO WARRANTY OF ANY KIND.  No author
   or distributor accepts any responsibility for the consequences of using it,
   or for whether it serves any particular purpose or works at all, unless he
   or she says so in writing.  Refer to the Aladdin Ghostscript Free Public
   License (the "License") for full details.

   Every copy of Aladdin Ghostscript must include a copy of the License,
   normally in a plain ASCII text file named PUBLIC.  The License grants you
   the right to copy, modify and redistribute Aladdin Ghostscript, but only
   under certain conditions described in the License.  Among other things, the
   License requires that the copyright notice and this notice be preserved on
   all copies.
 */

/*$Id: sjpegerr.c $ */
/* IJG error message table for Ghostscript. */
#include "stdio_.h"
#include "jpeglib.h"
#include "jversion.h"

/*
 * This file exists solely to hold the rather large IJG error message string
 * table (now about 4K, and likely to grow in future releases).  The table
 * is large enough that we don't want it to be in the default data segment
 * in a 16-bit executable.
 *
 * In IJG version 5 and earlier, under Borland C, this is accomplished simply
 * by compiling this one file in "huge" memory model rather than "large".
 * The string constants will then go into a private far data segment.
 * In less brain-damaged architectures, this file is simply compiled normally,
 * and we pay only the price of one extra function call.
 *
 * In IJG version 5a and later, under Borland C, this is accomplished by making
 * each string be a separate variable that's explicitly declared "far".
 * (What a crock...)
 *
 * This must be a separate file to avoid duplicate-symbol errors, since we
 * use the IJG message code names as variables rather than as enum constants.
 */

#if JPEG_LIB_VERSION <= 50	/**************** *************** */

#include "jerror.h"		/* get error codes */
#define JMAKE_MSG_TABLE
#include "jerror.h"		/* create message string table */

#define jpeg_std_message_table jpeg_message_table

#else	/* JPEG_LIB_VERSION >= 51 */ /**************** *************** */

/* Create a static const char[] variable for each message string. */

#define JMESSAGE(code,string)	static const char code[] = string;

#include "jerror.h"

/* Now build an array of pointers to same. */

#define JMESSAGE(code,string)	code ,

static const char *const jpeg_std_message_table[] =
{
#include "jerror.h"
    NULL
};

#endif	/* JPEG_LIB_VERSION */ /**************** *************** */

/*
 * Return a pointer to the message table.
 * It is unsafe to do much more than this within the "huge" environment.
 */

const char *const *
gs_jpeg_message_table(void)
{
    return jpeg_std_message_table;
}
