## 2.1.4 Numeric Types

There are four numeric types: plain integers, long integers, floating point numbers, and complex numbers. Plain integers (also just called integers) are implemented using `long` in C, which gives them at least 32 bits of precision. Long integers have unlimited precision. Floating point numbers are implemented using `double` in C. All bets on their precision are off unless you happen to know the machine you are working with.

Complex numbers have a real and imaginary part, which are both implemented using `double` in C. To extract these parts from a complex number `z`, use `z.real` and `z.imag`.

Numbers are created by numeric literals or as the result of built-in functions and operators. Unadorned integer literals (including hex and octal numbers) yield plain integers. Integer literals with an ``L`' or ``l`' suffix yield long integers (``L`' is preferred because `1l` looks too much like eleven!). Numeric literals containing a decimal point or an exponent sign yield floating point numbers. Appending `j` or `J` to a numeric literal yields a complex number.

Python fully supports mixed arithmetic: when a binary arithmetic operator has operands of different numeric types, the operand with the ``smaller'' type is converted to that of the other, where plain integer is smaller than long integer is smaller than floating point is smaller than complex. Comparisons between numbers of mixed type use the same rule. The functions `int()`, `long()`, `float()`, and `complex()` can be used to coerce numbers to a specific type.

All numeric types support the following operations, sorted by ascending priority (operations in the same box have the same priority; all numeric operations have a higher priority than comparison operations):

Operation | Result | Notes
--- | --- | ---
`x + y` | sum of x and y |

`x - y` | difference of x and y |
`x * y` | product of x and y |
`x / y` | quotient of x and y | (1)

`x % y` | remainder of `x / y` |
`-x` | x negated |

`+x` | x unchanged |
`abs(x)` | absolute value or magnitude of x |
`int(x)` | x converted to integer | (2)
`long(x)` | x converted to long integer | (2)
`float(x)` | x converted to floating point |
`complex(re,im)` | a complex number with real part re, imaginary part im. im defaults to zero. |
`divmod(x, y)` | the pair `(x / y, x % y)` | (3)
`pow(x, y)` | x to the power y |

`x**y` | x to the power y |

, Notes:

(1)
  For (plain or long) integer division, the result is an integer. The result is always rounded towards minus infinity: 1/2 is 0, (-1)/2 is -1, 1/(-2) is -1, and (-1)/(-2) is 0.

(2)
  Conversion from floating point to (long or plain) integer may round or truncate as in C; see functions `floor()` and `ceil()` in module `math` for well-defined conversions.

(3)
  See the section on built-in functions for an exact definition.

- Bit-string Operations on Integer Types