Hlp.T.LabelledBox:a labelled box
Hlp.G.LabelledBox:!USAGE/labelled box;

!LXTYPE:Switch on to give the gadget a %s label.
Hlp.G.LabelledBox.ISTEXT:!LXTYPE/textual;
Hlp.G.LabelledBox.ISSPRITE:!LXTYPE/sprite;
Hlp.G.LabelledBox.SPRITE:\Tname of the sprite.
Hlp.G.LabelledBox.FILLED:Switch on if you wish the label area to be filled before painting its contents.
