/*======================================================================*/
/* EGUI library header file						*/
/*									*/
/* String definitions							*/
/*									*/
/* AUTHOR:	Gabor Nagy						*/
/* DATE:	1996-Sep-12 22:21:01					*/
/*									*/
/* Copyright (C) 1995 By Gabor Nagy & Attila Vass. All rights reserved.	*/
/*======================================================================*/

#ifndef _EGUIStrings_h
#define _EGUIStrings_h

extern char	EGUI_ResourceNames[];

/*----------------------------------------------------------------------*/
/* Resource names							*/
/* This #define list is automatically generated, do not modify it!	*/
/*----------------------------------------------------------------------*/
#define EguiNactivateCallback			((char*)(&EGUI_ResourceNames[0]))
#define EguiNactiveColor			((char*)(&EGUI_ResourceNames[17]))
#define EguiNallowShellResize			((char*)(&EGUI_ResourceNames[29]))
#define EguiNalphaOn				((char*)(&EGUI_ResourceNames[46]))
#define EguiNbackground				((char*)(&EGUI_ResourceNames[54]))
#define EguiNbackgroundRGBAp8Color		((char*)(&EGUI_ResourceNames[65]))
#define EguiNbackgroundPixel			((char*)(&EGUI_ResourceNames[87]))
#define EguiNbottomAttachment			((char*)(&EGUI_ResourceNames[103]))
#define EguiNbuttonColor			((char*)(&EGUI_ResourceNames[120]))
#define EguiNbottomOffset			((char*)(&EGUI_ResourceNames[132]))
#define EguiNbottomShadowColor			((char*)(&EGUI_ResourceNames[145]))
#define EguiNbuttonLabel			((char*)(&EGUI_ResourceNames[163]))
#define EguiNcancelCallback			((char*)(&EGUI_ResourceNames[175]))
#define EguiNcallback				((char*)(&EGUI_ResourceNames[190]))
#define EguiNcenterToWidget			((char*)(&EGUI_ResourceNames[199]))
#define EguiNcenterToItem			((char*)(&EGUI_ResourceNames[214]))
#define EguiNclientData				((char*)(&EGUI_ResourceNames[227]))
#define EguiNcastShadowOffset			((char*)(&EGUI_ResourceNames[238]))
#define EguiNcolormap				((char*)(&EGUI_ResourceNames[255]))
#define EguiNcolorChangedCallback		((char*)(&EGUI_ResourceNames[264]))
#define EguiNcolorChangedCallbackClientData	((char*)(&EGUI_ResourceNames[285]))
#define EguiNcolorComponentType			((char*)(&EGUI_ResourceNames[316]))
#define EguiNcolorsArray			((char*)(&EGUI_ResourceNames[335]))
#define EguiNcolorWheelSliderOrientation	((char*)(&EGUI_ResourceNames[347]))
#define EguiNcreateButtons			((char*)(&EGUI_ResourceNames[375]))
#define EguiNcreateColorSliders			((char*)(&EGUI_ResourceNames[389]))
#define EguiNcreateColorSwatches		((char*)(&EGUI_ResourceNames[408]))
#define EguiNcreateColorWheel			((char*)(&EGUI_ResourceNames[428]))
#define EguiNcreateOptionsButton		((char*)(&EGUI_ResourceNames[445]))
#define EguiNcreatePalette			((char*)(&EGUI_ResourceNames[465]))
#define EguiNcreateSeparator			((char*)(&EGUI_ResourceNames[479]))
#define EguiNcustomItemPlacement		((char*)(&EGUI_ResourceNames[495]))
#define EguiNcustomItemType			((char*)(&EGUI_ResourceNames[515]))
#define EguiNextColors				((char*)(&EGUI_ResourceNames[530]))
#define EguiNfile				((char*)(&EGUI_ResourceNames[540]))
#define EguiNfileListVisibleItemNum		((char*)(&EGUI_ResourceNames[545]))
#define EguiNfileSelGrpRet			((char*)(&EGUI_ResourceNames[568]))
#define EguiNfilterList				((char*)(&EGUI_ResourceNames[582]))
#define EguiNfilterListVisibleItemNum		((char*)(&EGUI_ResourceNames[593]))
#define EguiNforceSearch			((char*)(&EGUI_ResourceNames[618]))
#define EguiNforeground				((char*)(&EGUI_ResourceNames[630]))
#define EguiNGC					((char*)(&EGUI_ResourceNames[641]))
#define EguiNgrayscale				((char*)(&EGUI_ResourceNames[644]))
#define EguiNhighlightColor			((char*)(&EGUI_ResourceNames[654]))
#define EguiNhostListVisibleItemCount		((char*)(&EGUI_ResourceNames[669]))
#define EguiNiconized				((char*)(&EGUI_ResourceNames[694]))
#define EguiNiconImage				((char*)(&EGUI_ResourceNames[703]))
#define EguiNiconCImage				((char*)(&EGUI_ResourceNames[713]))
#define EguiNiconName				((char*)(&EGUI_ResourceNames[724]))
#define EguiNiconPixmap				((char*)(&EGUI_ResourceNames[733]))
#define EguiNiconX				((char*)(&EGUI_ResourceNames[744]))
#define EguiNiconY				((char*)(&EGUI_ResourceNames[750]))
#define EguiNitemAddFunction			((char*)(&EGUI_ResourceNames[756]))
#define EguiNlabel				((char*)(&EGUI_ResourceNames[772]))
#define EguiNleftAttachment			((char*)(&EGUI_ResourceNames[778]))
#define EguiNleftOffset				((char*)(&EGUI_ResourceNames[793]))
#define EguiNlistItemsInString			((char*)(&EGUI_ResourceNames[804]))
#define EguiNmarginHeight			((char*)(&EGUI_ResourceNames[822]))
#define EguiNmarginWidth			((char*)(&EGUI_ResourceNames[835]))
#define EguiNmaxXSize				((char*)(&EGUI_ResourceNames[847]))
#define EguiNmaxYSize				((char*)(&EGUI_ResourceNames[856]))
#define EguiNmaximum				((char*)(&EGUI_ResourceNames[865]))
#define EguiNmessageAlignment			((char*)(&EGUI_ResourceNames[873]))
#define EguiNmessageDialogType			((char*)(&EGUI_ResourceNames[890]))
#define EguiNmessages				((char*)(&EGUI_ResourceNames[908]))
#define EguiNmessageString			((char*)(&EGUI_ResourceNames[917]))
#define EguiNminXSize				((char*)(&EGUI_ResourceNames[931]))
#define EguiNminYSize				((char*)(&EGUI_ResourceNames[940]))
#define EguiNmnemonic				((char*)(&EGUI_ResourceNames[949]))
#define EguiNnumOfColors			((char*)(&EGUI_ResourceNames[958]))
#define EguiNnumOfExtColors			((char*)(&EGUI_ResourceNames[970]))
#define EguiNokCallback				((char*)(&EGUI_ResourceNames[985]))
#define EguiNpaletteDepth			((char*)(&EGUI_ResourceNames[996]))
#define EguiNpaletteXColormap			((char*)(&EGUI_ResourceNames[1009]))
#define EguiNpath				((char*)(&EGUI_ResourceNames[1026]))
#define EguiNpixelValuesArray			((char*)(&EGUI_ResourceNames[1031]))
#define EguiNpixmap				((char*)(&EGUI_ResourceNames[1048]))
#define EguiNpixmapDepth			((char*)(&EGUI_ResourceNames[1055]))
#define EguiNrightAttachment			((char*)(&EGUI_ResourceNames[1067]))
#define EguiNrightOffset			((char*)(&EGUI_ResourceNames[1083]))
#define EguiNrootX				((char*)(&EGUI_ResourceNames[1095]))
#define EguiNrootY				((char*)(&EGUI_ResourceNames[1101]))
#define EguiNscaleWidgetID			((char*)(&EGUI_ResourceNames[1107]))
#define EguiNscaleExtColors			((char*)(&EGUI_ResourceNames[1121]))
#define EguiNselectCallback			((char*)(&EGUI_ResourceNames[1136]))
#define EguiNselectClientData			((char*)(&EGUI_ResourceNames[1151]))
#define EguiNselectionCallback			((char*)(&EGUI_ResourceNames[1168]))
#define EguiNseparatorType			((char*)(&EGUI_ResourceNames[1186]))
#define EguiNshadowThickness			((char*)(&EGUI_ResourceNames[1200]))
#define EguiNshadowType				((char*)(&EGUI_ResourceNames[1216]))
#define EguiNshellCloseCallback			((char*)(&EGUI_ResourceNames[1227]))
#define EguiNshowAsDefault			((char*)(&EGUI_ResourceNames[1246]))
#define EguiNshowLists				((char*)(&EGUI_ResourceNames[1260]))
#define EguiNstackingPriority			((char*)(&EGUI_ResourceNames[1270]))
#define EguiNstretchButtons			((char*)(&EGUI_ResourceNames[1287]))
#define EguiNtitle				((char*)(&EGUI_ResourceNames[1302]))
#define EguiNtopAttachment			((char*)(&EGUI_ResourceNames[1308]))
#define EguiNtopOffset				((char*)(&EGUI_ResourceNames[1322]))
#define EguiNtopShadowColor			((char*)(&EGUI_ResourceNames[1332]))
#define EguiNtroughColor			((char*)(&EGUI_ResourceNames[1347]))
#define EguiNtruecolorIcon			((char*)(&EGUI_ResourceNames[1359]))
#define EguiNtype				((char*)(&EGUI_ResourceNames[1373]))
#define EguiNuserResizable			((char*)(&EGUI_ResourceNames[1378]))
#define EguiNuseTruecolor			((char*)(&EGUI_ResourceNames[1392]))
#define EguiNvalueChangedCallback		((char*)(&EGUI_ResourceNames[1405]))
#define EguiNvisual				((char*)(&EGUI_ResourceNames[1426]))
#define EguiNwindow				((char*)(&EGUI_ResourceNames[1433]))
#define EguiNwmFlags				((char*)(&EGUI_ResourceNames[1440]))
#define EguiNwmDecorations			((char*)(&EGUI_ResourceNames[1448]))
#define EguiNwmFunctions			((char*)(&EGUI_ResourceNames[1462]))
#define EguiNworkAreaType			((char*)(&EGUI_ResourceNames[1474]))
#define EguiNxSize				((char*)(&EGUI_ResourceNames[1487]))
#define EguiNxSizeRet				((char*)(&EGUI_ResourceNames[1493]))
#define EguiNySize				((char*)(&EGUI_ResourceNames[1502]))
#define EguiNySizeRet				((char*)(&EGUI_ResourceNames[1508]))

#endif // _EGUIStrings_h
