MARKETS:
END_MARKETS

FEATURES:
OPEN GL
TEXTURE MAPPING
END_FEATURES

HARDWARE:
END_HARDWARE

OTHER_INFORMATION:
END_OTHER_INFORMATION

TITLE:
Tex Cube
END_TITLE

AUTHOR:
Celeste Fowler
END_AUTHOR

DESCRIPTION:
A texture mapped cube, using alpha
values for transparency.
END_DESCRIPTION

BRIEF_INSTRUCTIONS:
<B>Any Mouse key:</B> Click and drag to rotate the cube<BR> 
<BR> 
<B><font size=4>h</font> key:</B> Stop all motion <BR>
<BR> 
<B><font size=4>w</font> key:</B> re-centers the square <BR>
<BR> 
<B>SPACE bar:</B> Pause/Unpause the program<BR>
<BR> 
<B>ESC key:</B> Exit the program
 
END_BRIEF_INSTRUCTIONS

DETAILED_INSTRUCTIONS:
<TABLE WIDTH=100% BORDER=0>
<TR>
  <TD WIDTH=5> </TD>
  <TD>
     <B><I>tex_cube</I></B> is an OpenGL demo which texture maps up to six images onto a
     cube which may be rotated using the mouse.  The luminance of the texture
     images is mapped to alpha values, giving the sides of the cube a semi-
     transparent appearance.<BR>
     <BR>
     tex_cube accepts images in .rgb format.  If no images are specified on
     the command line, an image is chosen from <I>/usr/demos/General_Demos/tex_cube/data.</I>
     The cube is rotated by dragging with the mouse.  The cube may be given
     momentum by releasing the mouse button while the mouse is moving.<BR>
  </TD>
</TR>
</TABLE>




END_DETAILED_INSTRUCTIONS

SYSTEM_REQS:
END_SYSTEM_REQS


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