TYPE: CHOP
TITLE: Handle CHOP

The Handle CHOP is designed for manipulating groups of bones with
several end affectors. It is used in conjunction with the Handle Object.
Before using this CHOP, you must first have setup a hierarchy of bones
with one or more attached Handle Objects.

There are no local variables.

Parameters:
Handle
    Source           - Creates rx ry rz channels for every bone listed.
    Grab Source From Selection - Select bones in the viewport and
                       select this to auto-matically enter bone names above.
		       Non-bones are ignored.

    Fixed            - Enter groups of bones which are to rotate as a
                       combined unit. (Eg, a shoulder or pelvic branch).
    Grab Fixed From Selection - Select bones in the viewport and select this
                       to auto-matically enter fixed bone names above.

    Iterations       - Specifies the accuracy of the solver.    /iterations
    Init Frame       - Specifies a frame in which the bones are /init
                       reset to their default rest angles.
    Preroll          - Specifies the number of iterations to    /preroll
                       solve at the initialization frame.
    Max Angle Change - Specifies the maximum change in degrees  /delta
                       the solver is allowed to move each bone 
                       per frame. Use this parameter if the 
                       solution is too drastic.

Channel
    Single Frame     - When ON, only the current frame is solved. When OFF
                       a range of frames is solved. Turn this option off to
                       cache and or edit the entire solution.
    Unit Values      - Specifies how the Start/End fields are evaluated below.
    Start/End        - Specifies a range of frames to solve for when    /start
                       Single Frame option is turned Off.               /end
    Sample Rate      - The sample rate of the channels.                 /rate
    Extend Left      - The left extend conditions.                      /left
    Extend Right     - The right extend conditions.                     /right
    Default Value    - The default value for extend conditions.         /defval

See also: Export, Fetch, InverseKin, Object
