TYPE: COP
TITLE: Noise COP

This COP generates continuous or random noise patterns. 

Middle click on the dialog '?' help for more generator help.

Parameters:
Noise
    Noise Type         - Specifies the noise type.
	Hermite Interpolation - Fast, somewhat uniform.
	Sparse Convolution    - Slower, more random.
	Improved Hermite      - Fast, better randomness than
                                Hermite Interpolation.
	Alligator             - Slow, cell-like noise.
	Random (white)        - Random numbers per pixel.
    Seed               - Random seed for the noise.
    Noise Per Component - If on, different noise values are generated per
			  component, otherwise, all components share the 
			  same pixel values.
    Turbulance         - The number of noise generations to use.
    Roughness          - The amplitude reduction of higher frequency noise
			 contributions.
    Exponent           - Raises the noise to the given exponent.
    Spatial Frequency  - The scale of the noise; decreasing frequency 
			 increases feature size.
    Spatial Offset     - Allows you to pan around in the noise.
    Frame Frequency    - How quickly the noise changes over time.
    Frame Offset       - Allows you to shift noise frames through time. 
    Amplitude          - Amplitude of the final noise intensity.
    Shift              - Constant value added to all noise results.

Image & Sequence
    Overview - See extra help (Middle click on the dialog '?' help).

Local Variables:
    L   - Sequence length
    S   - Start of sequence
    E   - End of sequence
    IL  - Input sequence length
    SR  - Sequence frame rate
    NP  - Number of planes in sequence
    W,H - Width and height of image
    I   - Image index (0 at start frame)
    IT  - Image time (0 at start frame)
    AI  - Current plane array index
    PI  - Current plane index
    PC  - Num of channels in current plane
