TYPE: Object State
TITLE: Ambient Light Operation

The Ambient Light operation is used to add ambient illumination to your scene.
An Ambient Light lights all objects in a scene evenly. It is generally good to
have one Ambient Light in the scene.

Although Ambient Light objects do not have transform parameters, it is still
possible to select a parent object for the new light.  Once the parent object
(if any) is selected, right-click to complete the operation.

This operation has no handles associated with it, but the color of the light can
be specified in the operation controls bar immediately above the viewport.

You can change the Ambient Light\'s parent object any time by hitting the
Reselect Geometry button or typing \'${h.pane.gview.redoselection}\'.  If Secure
Selection is turned off, selecting a new object will immediately complete the
selection and connect the new parent.  Otherwise, you right-click to signify
that the object selection is complete.

If Secure Selection is turned off, you can select any other object in the
viewport.  Doing so will switch to the operation appropriate for that object
type, and the current operation will be exited immediately.

See also: Light
