TYPE: Object State
TITLE: Handle Operation

The Handle operation is used to create a new Handle object.  Handle objects
are used to control the motion of bones using motion capture data.  Each
Handle object represents a control point in the motion capture data, and
can influence the motion of a particular bone object.  Generally, you will
use one of the motion capture conversion applications to generate a script
that creates these objects.  You will not generally create objects of this
type manually.

You select the object that will be used as the parent for the new Handle
object, and right-click to complete the operation.  There are no handles
associated with this operation.

The operation controls bar above the viewport provides access to the Target
and Translate parameters of the Handle object.

You can change the Handle object\'s parent object any time by hitting the
Reselect Geometry button or typing \'${h.pane.gview.redoselection}\'.  If
Secure Selection is turned off, selecting a new object will immediately
complete the selection and connect the new parent.  Otherwise, you right-click
to signify that the object selection is complete.

If Secure Selection is turned off, you can select any other object in the
viewport.  Doing so will switch to the operation appropriate for that object
type, and the current operation will be exited immediately.
