TYPE: Object State
TITLE: Objects Operation

The Objects operation is used to manipulate the handles of several objects at
the same time.  By providing one handle for each selected object, this
operation allows more flexibility than the Transform operation which provides
a single handle to manipulate all selected objects.

Select the objects you want to manipulate, and right-click to complete the
operation.  You will be presented with handles for each object in the
selection.  The handles are created based on the manipulator bindings
defined for each object.  Most object have a transform handle, but some (such
as the Bone object) have handles more specifically suited to the object.

If Secure Selection is turned off, you can select any other object or group
of objects in the viewport.  Handles will immediately appear for this new
set of objects.  You can also select objects in a network editor, and the
handles will appear for this new selection.

See also: Transform(objxform)
