TYPE: Object State
TITLE: Transform Operation

The Transform operation is used to move, rotate. or scale objects.  You can
manipulate either single objects or groups of objects using a single
transform handle. There is also an option in the Operation Controls toolbox
to have separate handles for each selected object.

You select the objects to transform, and right-click to complete the operation.
A single transform handle will appear.  Manipulating this transform handle
will change the transforms of all selected objects in their local space.

If multiple objects are selected, and one selected object is the parent of
another selected object, the transform handle will recognize this fact.  The
object translations will be set such that the group of selected objects will
behave as if it were a single piece of geometry.  From the right-mouse menu
on the transform handle, you can enable Ignore Parenting.  Doing so will
cause the transform handle to ignore the parenting of the selected geometry.
This mimics the behavior of the Transform handle in Houdini 4.

If Secure Selection is turned off, you can select any other object or group
of objects in the viewport.  The transform handle will immediately become
attached to this new selection of objects.  You can also select objects in
a network editor, and the transform handle will attach to this new selection
of objects.

See also: Objects
