TYPE: SOP
TITLE: Network SOP

The Network operation transmits and receives geometry data over a network
connection.  All points, primitives and attributes are sent (selections are
not). This allows geometry to be sent from one Houdini session to a remote
Houdini session.

The transmitting Network operation sends the data whenever it is cooked, whether
or not the geometry has changed. The receiving Network operation receives data
whenever it is cooked (it is also time dependent, so changing the time will
check if data is received). Only the most recent full transmission is
received; geometry does not stack up at the receiving end.

By default, the transmitting Network operation creates a socket at the port 
specified, and the receiving Network attempts to connect to that socket.
You may reverse this, so the receiving Network creates the socket, by
turning off the parameter "Default Client/Server Setup". Both the transmitting
and receiving Network operations must use the same client/server setup (both on
or both off). Normally you will not need to modify this parameter. 

A network address is specified as a regular domain name ("mycomputer",
"mycomputer.mycompany.com"). The port number is any port between 5000 and 
10000. The port numbers at the transmitting and receiving ends must match.

Parameters
    Mode                  - Sets the Network communications mode to 
                            Transmit or Receive.
    Default Client/Server Setup - If on, a socket is created at the transmitting
                            Network operation (see above).
    Address               - Which remote address to connect to. If receiving
                            and the default client/server setup is used,
                            this must be the host address of the remote
                            machine. If you are not using the default setup,
                            the transmitting end must specify the remote 
                            address. If the address is omitted, the local host
			    is assumed.
    Port                  - The port to use as the server port, or the port to
                            connect to.
    Active                - Data is only transmitted or received when active
                            is on. When receiving, transmitted data is lost if
                            active is off.
