TYPE: SOP
TITLE: Object Merge SOP

The Object Merge operation allows you to merge the geometry of
different geometry objects into this SOP network.

Parameters
    Transform Object - This is the object to transform the other
                       objects relative to.  If it is blank, no
                       transformation is done and objects are imported
                       in world space.  If it is the object which
                       contains this SOP, all merged objects will be
                       properly transformed into this object's space.
                       This behaviour also can be gained by specifying
                       "." on the path.  If a SOP is specified, the
		       object which owns that SOP will be used.
    Number of Objects - This controls the number of object merge
                       parameters that will be present.
    Enable Merge #   - If this is set, the object will be merged.
    Object #         - The path to the object or SOP to merge.  If a
                       SOP is specified, that specific SOP will be
                       merged.  If an Geometry Object is specified,
                       the display SOP will be used for display and
                       the render SOP at render time.  For explicit
                       control, the tokens "__display_sop__" and
                       "__render_sop__" can be used.  A blank path
                       will mean no merge.

See Also: POP Merge(pop), POP Network (popnet), Null
