TYPE: SOP
TITLE: Sequence Blend SOP

Sequence Blend lets you do 3D Metamorphosis between shapes and Interpolate
point position, colors, point normals, and texture coordinates between
shapes.

If an attribute is not blended, it is copied directly from the
floor(Blend Factor)+1 input.  For example, a blend of 0.5 will use the
first input, while one of 2 will use the third input.

Parameters:

    Blend Factor   - Controls blending between consecutive inputs.    /blend
    Blend Position - Point positions are blended.
    Blend Colors   - Point and primitive colors and alphas are blended.
    Blend Normals  - Point normals are blended.
    Blend Texture  - Point texture coordinates are blended.

See also: Blend
