TYPE: SOP State
TITLE: View Operation

The View operation lets you change the viewing position.

Mouse Controls:

~c(
                  ||      Modifier Key
	   Button || None   | Alt   | Ctrl
	  --------++--------+-------+----------
	   Left   || tumble |       | rotate
	   Middle || dolly  | zoom  | box zoom
	   Right  || pan    |       | menu
~c)

Keyboard Shortcuts (See Ctrl-right-mouse menu for full list):

    ${h.pane.gview.state.volatile_view}:
        Quickly enter this operation from any other operation.
        (Note that keyboard shortcuts for this operation can be invoked from
        any operation by first holding down ${h.pane.gview.state.volatile_view} and then pressing the key.)

    ${h.pane.gview.state.sop.new_sopview}:
        Return to this operation from any other operation.

    ${h.pane.gview.layoutsingle1} to ${h.pane.gview.layoutverticalright}:
        Change the layout of the viewports within the viewer pane.

    ${h.pane.gview.state.view.home_all}: Home on the visible geometry.

    ${h.pane.gview.state.view.home_selection}: Home on the selected geometry.

    ${h.pane.gview.state.view.toggle_see_all}: Toggle between seeing the current object and seeing all the objects.

    ${h.pane.gview.toggle_wireshaded}: Toggle between shaded and wireframe mode (available from any operation).

    ${h.pane.gview.edit_disp_options}: Show or hide the display options dialog (available from any operation).

If the "lock camera to view" option is off, changing the viewing position
when looking through a camera will set the camera menu to "no camera".
If this option is on, changing the view will adjust the camera.

Multiple viewing positions can be saved and restored via view
memories.  To access these memories, click on the stow bar at the bottom
of the viewer.
