!smake
DEPTH = ./
include $(DEPTH)/Makefile.defs

HFILES = \
	$(NULL)

TARGETS = \
	bigVideoInTex \
	bigVideoInGL  \
	$(NULL)

CXXFILES = \
	bigVideoInTex.c++ \
	bigVideoInGL.c++  \
        $(NULL)

LLDLIBS = -lGL -lX11 -ldmu 

OPTIMIZER = -g

WOFF = -woff 3262

LCXXOPTS = $(WOFF)  -L../lib/libdmu -L../lib/libpent
LC++INCS = -I../lib/libdmu

default: $(TARGETS)


bigVideoInGL: $(OBJECTS)
	$(C++F) -o $@ bigVideoInGL.o $(PENT) $(LDFLAGS)

bigVideoInTex: $(OBJECTS)
	$(C++F) -o $@ bigVideoInTex.o $(PENT) $(LDFLAGS)

include $(DEPTH)/Makefile.rules
