# vNoticeDialog

A utility class to display a message.

## Synopsis

Header:
  `<v/vnotice.h>`
Class name:
  vNoticeDialog
Hierarchy:
  vModalDialog ->vNoticeDialog

## Description

This simple utility class can be used to display a simple message to the user. The utility displays the message, and then waits for the user to enter to press OK.

## New Methods

#### vNoticeDialog(vBaseWindow* win)

#### vNoticeDialog(vApp* app)

The `vNoticeDialog` constructor requires a pointer to a `vBaseWindow`, which includes all V windows and dialogs, or a pointer to the `vApp` object. You will usually pass the `this` to the constructor.

#### void Notice(const char* prompt)

You provide a `prompt` for the user. If the message contains 'backslash' newlines, it will be shown on multiple lines.

### Example

The following is a simple example of using `vNoticeDialog`.

        #include <v/vnotice.h>
        ...
        vNoticeDialog note(this);   // instantiate a notice

        (void)note.Notice("This is a notice.");