*** BilliardGL OS/2 MINI FAQ ***

1) I made it :), base source code is here - http://www.billardgl.de/
2) Modified sources are available by request. Who need it?
3) On my PentiumIII-1266 (640x480,truecolor,low.v7) it gives me about 10fps, so a fast CPU is needed for reasonable speed. ;)
4) Install on file system with long file names (HPFS, JFS, FAT32 ... etc) !!!
5) In game: to release the ball, after you pressed " " (i.e. space) key, press "T" key!
6) There are four versions available:

* bglm_os2.exe - version for WarpMESAGL, ibmvac, DLLs included (beta, you mosty need this one and only!!!)
* betas\bgl_os2.exe - version for OpenGL 1.1, ibmvac, DLLs not included!!! get them from hobbes (beta)
* betas\bglw_os2.exe - version for OpenGL 1.1, watcom, DLLs not included!!! get them from hobbes (beta)
* betas\bgl_snap.exe - version for SNAP 3.1.8, watcom, requires SNAP 3.x driver!!! (beta)

7) If a billard table is not green, run program with "-tt 0" command-line switch.
8) High quality rendering mode, command-line switch is "-hq" (1024x768)
9) SNAP-based version does not affected by command-line switches, instead edit BilliardGL.conf.v7
10) Controls: menu by mouse, gaming by keoboard.
11) Quick start: LEFTBUTTON on screen center -> Training -> 8-ball -> space -> space -> space -> T
12) Not tested with panorama driver and SMP kernels! Testers are welcome!
13) SNAP-based version requires fullscreen OS/2 session.
14) version dated 31.01.2012 removes unneeded floating console window.

long lives OS2/eCS! GL/2 rules! Come on, DeeSharpe!

see me at #os2russian (as osewick)

Jan 31, 2012.