int pic_worker_idle  (int color);
int pic_worker_move  (int color);
int pic_worker_work  (int color);
int pic_worker_sack  (int color); 
int pic_worker_wood  (int color); 

int pic_trader_idle  (int color);
int pic_trader_move  (int color);
int pic_trader_gold  (int color);
int pic_trader_wood  (int color);
		    
int pic_knight_idle  (int color);
int pic_knight_move  (int color);
int pic_knight_fight (int color);
		    
int pic_pawn_idle    (int color);
int pic_pawn_move    (int color); 
int pic_pawn_fight   (int color);

int pic_scout_idle    (int color);
int pic_scout_move    (int color); 
int pic_scout_hide    (int color);
		    
int pic_archer_idle  (int color);
int pic_archer_move  (int color);
int pic_archer_fight (int color);
		    
int pic_cata_idle    (int color);
int pic_cata_move    (int color);
int pic_cata_fight   (int color);
		    
int pic_doktor_idle  (int color);
int pic_doktor_move  (int color);
int pic_doktor_fight (int color);
		    
int pic_ship_idle    (int color);
int pic_ship_empty   (int color);
int pic_ship_move    (int color); 
int pic_ship_zombi   (int color); 

int pic_ship2_idle   (int color);
int pic_ship2_empty  (int color);
int pic_ship2_move   (int color); 

int pic_zombi        (int color);
int pic_swim         (int color);


