Galactic Civilizations II DEMO
--------------------------------------


UPDATED: 10/23/96

VERSION 2.5

Introduction

This is a full play demo version of Galactic Civilizations II.  Because of the enormity of the game and size restrictions, we are having to take out a LOT of functions and graphics and sound from the game.  As any Galactic Civilizations II owner will tell you, the commercial version of this game is richly filled with graphics, music, and sound effects.  Of course, the commercial version comes on a CD filled with over 100 megabytes of graphics and music.

We took out quite a few features (primarily for disk space reasons) from the game and made it only playable for the first 500 turns (which gives you a few hours of fun still).

Missing features:
- Most of the graphics are missing
- Nearly all of the musical scores are missing.
- You can only play at a pre-made galaxy size (small)
- Most of the technologies are missing and many descriptions of the ones included are missing
- You can only play against 2 opponents.
- Lots of other little things (like loading and saving games)
- You can only play until the year 2700 (which is a LONNNG time)

Now, with all this missing you might think that GalCiv 2 DEMO is crippleware or something.  I think you ll be very pleased to find that GalCiv 2 DEMO is quite playable even with all the missing features. And if you think GalCiv 2 demo is fun, the full version is much better and allows you to take advantage of it s unique object architecture in which Stardock or third parties can make add ons for it.

We hope you enjoy the GalCiv 2 DEMO.  There is no technical support available for this DEMO.

The official site of this demo is on our CompuServe forum (GO STARDOCK).  If you are on CompuServe, we highly recommend visiting as it has become a great hub for discussing industry news, OS debates, politics, and of course Stardock software offerings.  Updates to this demo will be made available first on our CompuServe forum.

You can purchase the real thing from many places such as CompUSA, Micro Center, Indelible Blue, APS, Kiyo Design, and basically anyplace that carries any OS/2 software.  A listing of resellers is available on our home page (www.stardock.com) and included in the demo (os2store.txt). If you have 

Stardock s sales line is only available Monday through Friday from 9am to 5pm EST.  If you call the 800 number during off hours it will just ring. Some resellers are open 24 hours a day (like APS) if you want to get it during an off hour (like 3am, you just started conquering the Drengin and you decide right then and there to get it). 

Stardock s 800 number is: 1-800-672-2338.  When you order, if you mention you are buying it because of this DEMO we ll try to come up with some extra freebie to give you (afterall, we want to know how effective demos are).


Playing the Game
----------------


Stardock doesn t have an on-line manual for Galactic Civilizations 2.  The full version comes complete with about a 60 page hard copy manual.  Obviously for the demo we'll need online documentation and this will be available through Stardock s WWW page (www.stardock.com) and on Compuserve (GO STARDOCK).

Game Basics
-----------
You start out with a single colony ship on the main map.  You can move the ship around by using your mouse to tell it where to go or (as most people play) by using the cursor keys to direct it to where you want to go.  

Virtually everything in the GalCiv universe is an object.  You can right click on almost anything to get information about it (star systems, ships, planets, etc.).  A single left click will select an object and a double left click will activate any special action (on ships it will make them leave orbit or turn on auto pilot).

The object of Galactic Civilizations is to create an intersellar civilization that can stand the test of time.  You will manage your economic, political, military, and scientific policies.  

Planets can build two types of things: Military and Social projects.  Military projects produce ships.  Most ships are in the defense or offense class.  However, there are several special types of ships:

[GAME CONTROLS]
Keyboard:		You can move your ships around with the keypad and select items in the dialog
Mouse:
	Left Click:	Selects an item or object or moves your active ship towards your cursor
	Right Click:	Brings up information on an object (like a star system!)
	Left DblDlick:	Activates any specialties or brings up data in a list box.


** TIP ** 
When starting out, Left Click, Right Click, and Left Dbl Dlick on anything that looks important to get the hang of how to control things.


[SPECIAL SHIPS]

Colony Ships
Can colonize new worlds.  Find worlds that have high planet classes.

Transports
Invade undefended star systems (star systems that don t have shields by them).  Right click on them while in orbit to add troops to them.

Freighters
Conduct interstellar trade.  Build them, send them to an alien world and negotiate a trade route with them.  The profit you make from that trade route comes back every year.

Stealth Ships
Your enemies have a hard time seeing them.


Aspects of strategy
-------------------

As many people have said, Galactic Civilizations  AI doesn't cheat.  It plays by the same rules and uses the same internal structures as you do.  From the game s standpoint, it doesn t recognize the difference between a human player and a computer player.  What this means is that the AI can t see your ships, for example any better than you can see theirs.  When your ships come within sensor range of an alien ship it will appear on your map and you will appear on their map.

Each ship has an attack, defense, and strength value.  Strength == Hitpoints.  When your hitpoints reach 0 your ship is destroyed.


Technology

You research new technology in order to gain access to new social projects, military projects, and to give yourself an advantage in planet defense (when you attack ships in orbit, it looks to see what their planetary defenses are which are based partially on how technologically advanced they are).

Social Projects
Social projects are dividied into three types: Projects, Super Projects, and Achievements.

Projects:
Any planet can build it at any time.  Will improve that planet s production values in research, morale, manufacturing, trade, (or one of the many other values).

Super Projects:
Each civilization can build once, has greater effects than projects.

Achievements:
Can only be built once in the game by one empire.  Usually affects the galactic balance of power.

Winning the game

You win the game by doing one of the following ways:

1) Uniting everyone in an alliance

2) Moving beyond mortality (not available in the DEMO)

3) Conquering everyone else

In the DEMO, the ending screens are not available so you will get a fairly anti-climatic ending.


Good places to talk about Galactic Civilizations 2 DEMO:

On the Internet:

NEWSGROUP:
comp.sys.ibm.pc.games.strategic
comp.os.os2.games

On CompuServe:
GO GAMING
GO GAMERS
GO STARDOCK

IBM CFORUMS:
STARDOCK
OS2GAMES

On Fidonet:
OS2 
OS2GAMES

You can email orders to us by emailing sdsang@ibm.net (soon to be sales@stardock.com).

We hope you enjoy this glimpse at Galactic Civilizations 2.  Thank you for supporting native OS/2 software.



--Stardock Product Form------------------------------

Choose from the following options:

[ ] Object Desktop NEW $89.95
[ ] Object Desktop v1.5 upgrade $37 
	v1.0 Serial Number:______________________

[ ] Object Desktop Professional 1.5 $179
[ ] Object Desktop v1.5 upgrade to Professional $99
	v1.5 Serial Number:______________________

[ ] OS/2 Essentials $39.95


[ ] Process Commander for OS/2 $65 (Until Jan 1, 1997)


GAMES:

[ ] Galactic Civilizations 2 NEW $40 *IF YOU MENTION THIS BETA TO STARDOCK*
[ ] Galactic Civilizations 2 upgrade from GalCiv 1 $29.95
        GalCiv 1 Serial Number: __________________

[ ] Star Emperor ADVANCED $19.95 (Until Jan 1, 1997)

[ ] SHIPYARDS for Galactic Civilizations II $19.95

[ ] Trials of Battle $45 (Until Jan 1, 1997)

[ ] Master of the Empire $45 (Until Jan 1, 1997)

[ ] Avarice: The Final Saga $69.95


SHIPPING:

[ ] $7 in USA, $14 if outside USA

Products will be sent as they are available.



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Send to:

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OR	
FAX:	313-453-1480
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CALL:	313-453-0328 (or 1-800-672-2338 for orders)
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----------------------------------------------------

Or visit Stardock's WWW site for more information:
http://www.stardock.com

On CompuServe: GO STARDOCK

Online Web-FAX ordering is available!

*** NOTE: YOUR LOCAL RESELLER MIGHT BE CARRYING A SPECIAL
    ON GALACTIC CIVILIZATIONS II.  IF they aren't ask them
    to contact Stardock so that they too can take advantage
    of the Evaluation Version Special Pricing ***

