     GREED(6)                                                           GREED(6)
                                     Jul 27 2000

     NAME
          greed - eat a game field until you run out of moves

     SYNOPSIS
          greed [-s]

     DESCRIPTION
          The object of Greed is to erase as much of the screen as possible by
          moving around in a grid of numbers.  To move your cursor, simply use
          your arrow keys or the the 'hjklyubn' keys or your numberic Your
          location is signified by the @ symbol.

          When you move in a direction, you erase N number of grid squares in
          that direction, N being the first number in that direction.  Your
          score reflects the total number of squares eaten.

          Greed will not let you make a move that would have placed you off the
          grid or over a previously eaten square. If no valid moves exist, your
          game ends.

          Other Greed commands are 'Ctrl-L' to redraw the screen, 'p' to toggle
          the highlighting of the possible moves, and 'q' to quit.

          The only ommand line option to Greed is '-s' to output the high score
          file.

     ENVIRONMENT
          Greed will detects color curses(3) support at compilation time.  If
          you have it, Greed will generate the board in color, one color to each
          of the digit values. This will also enable checking of an environment
          variable GREEDOPTS to override the default color set, which will be
          parsed as a string of the form:

               <c1><c2><c3><c4><c5><c6><c7><c8><c9>[:[p]]

          where <cn> is a character decribing the color for digit n.  The color
          letters are read as follows:

               b = blue,
               g = green,
               c = cyan,
               r = red,
               m = magenta,
               y = yellow,
               w = white.

          In addition, capitalizing a letter turns on the A_BOLD attribute for
          that letter.

          If the string ends with a trailing :, letters following are taken as
          game options. At present, only 'p' (equivalent to an initial 'p'

                                        - 1 -         Formatted:  March 11, 2002

     GREED(6)                                                           GREED(6)
                                     Jul 27 2000

          command) is defined.

     FILES
          /usr/lib/games/greed.hs
               Default location of Greed high scores.

     AUTHORS
          Originally written by Matt Day.  Maintained by
          <esr@snark.thyrsus.com>. See ESR's home page at
          http://www.tuxedo.org/~esr/ for updates and other resources.

     BUGS
          This really ought to be an X game, but that would have been too much
          like work.

                                        - 2 -         Formatted:  March 11, 2002