/***************************************************************************

MAME driver by:
	Manuel Abadia (emumanu@hotmail.com)
	Ernesto Corvi (someone@secureshell.com)

Gaplus Memory Map (preliminary)

CPU #1: (MAIN CPU)
0000-03ff   video RAM
0400-07ff   color RAM
0800-0f7f   shared RAM with CPU #2
0f80-0fff   sprite RAM 1 (sprite number and color)
1000-177f   shared RAM with CPU #2
1780-17ff   sprite RAM 2 (sprite x and y position)
1800-1f7f   shared RAM with CPU #2
1f80-1fff   sprite RAM 3 (sprite control)
6040-63ff   shared RAM with CPU #3
6800-680f   custom I/O chip #1
6810-681f   custom I/O chip #2
6820-682f   custom I/O chip #3
8c00		reset CPU #2 and CPU #3?
a000-a003   starfield control (write)
a000-bfff   ROM gp2-4.64
c000-dfff   ROM gp2-3.64
e000-ffff   ROM gp2-2.64

CPU #2: (SUB CPU)
0000-07ff   shared video/color RAM with CPU #1
0800-0f7f   shared RAM with CPU #1
0f80-0fff   sprite RAM 1 (sprite number and color)
1000-177f   shared RAM with CPU #1
1780-17ff   sprite RAM 2 (sprite x and y position)
1800-1f7f   shared RAM with CPU #1
1f80-1fff   sprite RAM 3 (sprite control)
6080-6081   IRQ enable
a000-bfff   ROM gp2-8.64
c000-dfff   ROM gp2-7.64
e000-ffff   ROM gp2-6.64

CPU #3: (SOUND CPU)
0000-0040   sound registers
0040-03ff   shared RAM with CPU #1
e000-ffff   ROM gp2-1.64

***************************************************************************/

#include "driver.h"
#include "vidhrdw/generic.h"

extern unsigned char *gaplus_snd_sharedram;
extern unsigned char *gaplus_sharedram;
extern unsigned char *gaplus_customio_1, *gaplus_customio_2, *gaplus_customio_3;
extern unsigned char *mappy_soundregs;

/* shared memory functions */
extern int gaplus_sharedram_r(int offset);
extern int gaplus_snd_sharedram_r(int offset);
extern void gaplus_sharedram_w(int offset,int data);
extern void gaplus_snd_sharedram_w(int offset,int data);

/* custom IO chips functions */
extern void gaplus_customio_w_1(int offset,int data);
extern void gaplus_customio_w_2(int offset,int data);
extern void gaplus_customio_w_3(int offset,int data);
extern int gaplus_customio_r_1(int offset);
extern int gaplus_customio_r_2(int offset);
extern int gaplus_customio_r_3(int offset);
extern int gaplusa_customio_r_1( int offset );
extern int gaplusa_customio_r_2( int offset );
extern int gaplusa_customio_r_3( int offset );
extern int galaga3_customio_r_1(int offset);
extern int galaga3_customio_r_2(int offset);
extern int galaga3_customio_r_3(int offset);

extern int gaplus_interrupt_1(void);
extern void gaplus_reset_2_3_w(int offset, int data);
extern int gaplus_interrupt_2(void);
extern void gaplus_interrupt_ctrl_2_w(int offset,int data);
extern int gaplus_interrupt_3( void );
extern void gaplus_interrupt_ctrl_3a_w( int offset,int data );
extern void gaplus_interrupt_ctrl_3b_w( int offset,int data );

extern int gaplus_vh_start( void );
extern void gaplus_vh_stop( void );
extern void gaplus_vh_convert_color_prom(unsigned char *palette, unsigned short *colortable,const unsigned char *color_prom);
extern void gaplus_vh_screenrefresh(struct osd_bitmap *bitmap,int full_refresh);
extern void gaplus_init_machine(void);
extern void gaplus_starfield_control_w( int offset, int data );

	/* CPU 1 (MAIN CPU) read addresses */
static struct MemoryReadAddress readmem_cpu1[] =
{
	{ 0x0000, 0x03ff, videoram_r }, /* video RAM */
	{ 0x0400, 0x07ff, colorram_r }, /* color RAM */
	{ 0x0800, 0x1fff, gaplus_sharedram_r },  /* shared RAM with CPU #2 & spriteram */
	{ 0x6040, 0x63ff, gaplus_snd_sharedram_r },  /* shared RAM with CPU #3 */
	{ 0x6800, 0x680f, gaplus_customio_r_1 },	/* custom I/O chip #1 interface */
	{ 0x6810, 0x681f, gaplus_customio_r_2 },	/* custom I/O chip #2 interface */
	{ 0x6820, 0x682f, gaplus_customio_r_3 },	/* custom I/O chip #3 interface */
	{ 0x7820, 0x782f, MRA_RAM },	/* ??? */
	{ 0x7c00, 0x7c01, MRA_NOP },	/* ??? */
	{ 0xa000, 0xffff, MRA_ROM },	/* gp2-4.64 at a000, gp2-3.64 at c000, gp2-2.64 at e000 */
	{ -1 }						  /* end of table */
};

	/* CPU 1 (MAIN CPU) write addresses */
static struct MemoryWriteAddress writemem_cpu1[] =
{
	{ 0x0000, 0x03ff, videoram_w, &videoram, &videoram_size },  /* video RAM */
	{ 0x0400, 0x07ff, colorram_w, &colorram },  /* color RAM */
	{ 0x0800, 0x1fff, gaplus_sharedram_w, &gaplus_sharedram }, /* shared RAM with CPU #2 */
	{ 0x6040, 0x63ff, gaplus_snd_sharedram_w, &gaplus_snd_sharedram }, /* shared RAM with CPU #3 */
	{ 0x6800, 0x680f, gaplus_customio_w_1, &gaplus_customio_1 },	/* custom I/O chip #1 interface */
	{ 0x6810, 0x681f, gaplus_customio_w_2, &gaplus_customio_2 },	/* custom I/O chip #2 interface */
	{ 0x6820, 0x682f, gaplus_customio_w_3, &gaplus_customio_3 },	/* custom I/O chip #3 interface */
	{ 0x7820, 0x782f, MWA_RAM },				/* ??? */
	{ 0x7c00, 0x7c00, MWA_NOP },				/* ??? */
	{ 0x8400, 0x8400, MWA_NOP },				/* ??? */
	{ 0x8c00, 0x8c00, gaplus_reset_2_3_w },	 	/* reset CPU #2 y #3? */
	{ 0x9400, 0x9400, MWA_NOP },				/* ??? */
	{ 0x9c00, 0x9c00, MWA_NOP },				/* ??? */
	{ 0xa000, 0xa003, gaplus_starfield_control_w }, /* starfield control */
	{ 0xa000, 0xffff, MWA_ROM },				/* ROM */
	{ -1 }									  /* end of table */
};

	/* CPU 2 (SUB CPU) read addresses */
static struct MemoryReadAddress readmem_cpu2[] =
{
	{ 0x0000, 0x03ff, videoram_r }, /* video RAM */
	{ 0x0400, 0x07ff, colorram_r }, /* color RAM */
	{ 0x0800, 0x1fff, gaplus_sharedram_r },  /* shared RAM with CPU #1 & spriteram */
	{ 0xa000, 0xffff, MRA_ROM },	/* gp2-8.64 at a000, gp2-7.64 at c000, gp2-6.64 at e000 */
	{ -1 }						  /* end of table */
};

	/* CPU 2 (SUB CPU) write addresses */
static struct MemoryWriteAddress writemem_cpu2[] =
{
	{ 0x0000, 0x03ff, videoram_w },  /* video RAM */
	{ 0x0400, 0x07ff, colorram_w },  /* color RAM */
	{ 0x0800, 0x1fff, gaplus_sharedram_w }, /* shared RAM with CPU #1 */
	{ 0x500f, 0x500f, MWA_NOP },				/* ??? */
	{ 0x6001, 0x6001, MWA_NOP },				/* ??? */
	{ 0x6080, 0x6081, gaplus_interrupt_ctrl_2_w },   /* IRQ 2 enable */
	{ 0xa000, 0xffff, MWA_ROM },	/* ROM */
	{ -1 }						  /* end of table */
};

	/* CPU 3 (SOUND CPU) read addresses */
static struct MemoryReadAddress readmem_cpu3[] =
{
	{ 0x0000, 0x003f, MRA_RAM },	/* sound registers? */
	{ 0x0040, 0x03ff, gaplus_snd_sharedram_r }, /* shared RAM with CPU #1 */
	{ 0x3000, 0x3001, MRA_NOP },	/* ???*/
	{ 0xe000, 0xffff, MRA_ROM },	/* ROM gp2-1.64 */
	{ -1 }						  /* end of table */
};

	/* CPU 3 (SOUND CPU) write addresses */
static struct MemoryWriteAddress writemem_cpu3[] =
{
	{ 0x0000, 0x003f, mappy_sound_w, &mappy_soundregs },	/* sound registers */
	{ 0x0040, 0x03ff, gaplus_snd_sharedram_w }, /* shared RAM with the main CPU */
	{ 0x2007, 0x2007, MWA_NOP },	/* ???*/
	{ 0x3000, 0x3000, watchdog_reset_w },	/* watchdog */
	{ 0x4000, 0x4000, gaplus_interrupt_ctrl_3a_w },	/* interrupt enable */
	{ 0x6000, 0x6000, gaplus_interrupt_ctrl_3b_w },	/* interrupt disable */
	{ 0xe000, 0xffff, MWA_ROM },	/* ROM */
	{ -1 }						  /* end of table */
};

static struct MemoryReadAddress gaplusa_readmem_cpu1[] =
{
	{ 0x0000, 0x03ff, videoram_r },									/* video RAM */
	{ 0x0400, 0x07ff, colorram_r },									/* color RAM */
	{ 0x0800, 0x1fff, gaplus_sharedram_r },		/* shared RAM with CPU #2 & spriteram */
	{ 0x6040, 0x63ff, gaplus_snd_sharedram_r },  /* shared RAM with CPU #3 */
	{ 0x6800, 0x680f, gaplusa_customio_r_1 },	/* custom I/O chip #1 interface */
	{ 0x6810, 0x681f, gaplusa_customio_r_2 },	/* custom I/O chip #2 interface */
	{ 0x6820, 0x682f, gaplusa_customio_r_3 },	/* custom I/O chip #3 interface */
	{ 0x7820, 0x782f, MRA_RAM },									/* ??? */
	{ 0x7c00, 0x7c01, MRA_NOP },									/* ??? */
	{ 0xa000, 0xffff, MRA_ROM },									/* gp2-4.64 at a000, gp2-3.64 at c000, gp2-2.64 at e000 */
	{ -1 }															/* end of table */
};

static struct MemoryReadAddress galaga3_readmem_cpu1[] =
{
	{ 0x0000, 0x03ff, videoram_r }, /* video RAM */
	{ 0x0400, 0x07ff, colorram_r }, /* color RAM */
	{ 0x0800, 0x1fff, gaplus_sharedram_r },  /* shared RAM with CPU #2 & spriteram */
	{ 0x6040, 0x63ff, gaplus_snd_sharedram_r },  /* shared RAM with CPU #3 */
	{ 0x6800, 0x680f, galaga3_customio_r_1 },	/* custom I/O chip #1 interface */
	{ 0x6810, 0x681f, galaga3_customio_r_2 },	/* custom I/O chip #2 interface */
	{ 0x6820, 0x682f, galaga3_customio_r_3 },	/* custom I/O chip #3 interface */
	{ 0x7820, 0x782f, MRA_RAM },	/* ??? */
	{ 0x7c00, 0x7c01, MRA_NOP },	/* ??? */
	{ 0xa000, 0xffff, MRA_ROM },	/* gp2-4.64 at a000, gp2-3.64 at c000, gp2-2.64 at e000 */
	{ -1 }						  /* end of table */
};



/* The dipswitches and player inputs are not memory mapped, they are handled by an I/O chip. */
INPUT_PORTS_START( gaplus )
	PORT_START  /* DSW0 */
	PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(	0x03, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(	0x02, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(	0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(	0x01, DEF_STR( 1C_2C ) )
	PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Lives ) )
	PORT_DIPSETTING(	0x04, "2" )
	PORT_DIPSETTING(	0x00, "3" )
	PORT_DIPSETTING(	0x08, "4" )
	PORT_DIPSETTING(	0x0c, "5" )
	PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(	0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(	0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(	0x20, DEF_STR( Upright ) )
	PORT_DIPSETTING(	0x00, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(	0xc0, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(	0x80, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(	0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(	0x40, DEF_STR( 1C_2C ) )

	PORT_START  /* DSW1 */
	PORT_DIPNAME( 0x07, 0x00, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(	0x00, "0" )
	PORT_DIPSETTING(	0x01, "1" )
	PORT_DIPSETTING(	0x02, "2" )
	PORT_DIPSETTING(	0x03, "3" )
	PORT_DIPSETTING(	0x04, "4" )
	PORT_DIPSETTING(	0x05, "5" )
	PORT_DIPSETTING(	0x06, "6" )
	PORT_DIPSETTING(	0x07, "7" )
	PORT_SERVICE( 0x08, IP_ACTIVE_HIGH )
	PORT_BITX(	0x10, 0x00, IPT_DIPSWITCH_NAME | IPF_CHEAT, "Rack Test", KEYCODE_F1, IP_JOY_NONE )
	PORT_DIPSETTING(	0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(	0x10, DEF_STR( On ) )
	PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(	0xe0, "30k 70k and every 70k" )
	PORT_DIPSETTING(	0xc0, "30k 100k and every 100k" )
	PORT_DIPSETTING(	0xa0, "30k 100k and every 200k" )
	PORT_DIPSETTING(	0x80, "50k 100k and every 100k" )
	PORT_DIPSETTING(	0x60, "50k 100k and every 200k" )
	PORT_DIPSETTING(	0x00, "50k 150k and every 150k" )
	PORT_DIPSETTING(	0x40, "50k 150k and every 300k" )
	PORT_DIPSETTING(	0x20, "50k 150k" )

	PORT_START  /* IN0 */
	PORT_BIT_IMPULSE( 0x01, IP_ACTIVE_HIGH, IPT_START1, 1 )
	PORT_BIT_IMPULSE( 0x02, IP_ACTIVE_HIGH, IPT_START2, 1 )
	/* 0x08 service switch (not implemented yet) */
	PORT_BIT_IMPULSE( 0x10, IP_ACTIVE_HIGH, IPT_COIN1, 1 )
	PORT_BIT_IMPULSE( 0x20, IP_ACTIVE_HIGH, IPT_COIN2, 1 )

	PORT_START  /* IN1 */
	PORT_BIT(   0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP | IPF_8WAY  )
	PORT_BIT(   0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_8WAY  )
	PORT_BIT(   0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN | IPF_8WAY )
	PORT_BIT(   0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_8WAY )
	PORT_BIT(   0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP | IPF_8WAY | IPF_PLAYER2 )
	PORT_BIT(   0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_PLAYER2 )
	PORT_BIT(   0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_PLAYER2 )
	PORT_BIT(   0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_PLAYER2 )

	PORT_START  /* IN2 */
	PORT_BIT_IMPULSE( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1, 1 )
	PORT_BITX(  0x02, IP_ACTIVE_HIGH, IPT_BUTTON1, 0, IP_KEY_PREVIOUS, IP_JOY_PREVIOUS )
	PORT_BIT_IMPULSE( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 | IPF_PLAYER2, 1 )
	PORT_BITX(  0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 | IPF_PLAYER2, 0, IP_KEY_PREVIOUS, IP_JOY_PREVIOUS )
INPUT_PORTS_END

INPUT_PORTS_START( galaga3 )
	PORT_START  /* DSW0 */
	PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(	0x03, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(	0x02, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(	0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(	0x01, DEF_STR( 1C_2C ) )
	PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Lives ) )
	PORT_DIPSETTING(	0x04, "2" )
	PORT_DIPSETTING(	0x00, "3" )
	PORT_DIPSETTING(	0x08, "4" )
	PORT_DIPSETTING(	0x0c, "5" )
	PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(	0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(	0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(	0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(	0x20, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(	0xc0, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(	0x80, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(	0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(	0x40, DEF_STR( 1C_2C ) )

	PORT_START  /* DSW1 */
	PORT_DIPNAME( 0x07, 0x00, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(	0x00, "0" )
	PORT_DIPSETTING(	0x01, "1" )
	PORT_DIPSETTING(	0x02, "2" )
	PORT_DIPSETTING(	0x03, "3" )
	PORT_DIPSETTING(	0x04, "4" )
	PORT_DIPSETTING(	0x05, "5" )
	PORT_DIPSETTING(	0x06, "6" )
	PORT_DIPSETTING(	0x07, "7" )
	PORT_SERVICE( 0x08, IP_ACTIVE_HIGH )
	PORT_BITX(	0x10, 0x00, IPT_DIPSWITCH_NAME | IPF_CHEAT, "Rack Test", KEYCODE_F1, IP_JOY_NONE )
	PORT_DIPSETTING(	0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(	0x10, DEF_STR( On ) )
	PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x00, "30k 100k and every 200k" )
    PORT_DIPSETTING(    0x20, "30k 150k" )
    PORT_DIPSETTING(    0x40, "30k 100k and every 300k" )
    PORT_DIPSETTING(    0x60, "30k 100k and every 150k" )
    PORT_DIPSETTING(    0x80, "30k 100k and every 100k" )
    PORT_DIPSETTING(    0xa0, "30k 80k and every 100k" )
    PORT_DIPSETTING(    0xc0, "50k 150k and every 200k" )
    PORT_DIPSETTING(    0xe0, "50k 150k and every 150k" )

    PORT_START  /* IN0 */
	PORT_BIT(  0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 )
    PORT_BIT(  0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 | IPF_PLAYER2)
	PORT_BIT(  0x04, IP_ACTIVE_HIGH, IPT_START1 )
    PORT_BIT(  0x08, IP_ACTIVE_HIGH, IPT_START2 )
    PORT_BIT(  0x10, IP_ACTIVE_HIGH, IPT_COIN1 )
    PORT_BIT(  0x20, IP_ACTIVE_HIGH, IPT_COIN2 )
		/* 0x40 service switch (not implemented yet) */

    PORT_START  /* IN1 */
    PORT_BIT(   0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP | IPF_8WAY  )
    PORT_BIT(   0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_8WAY  )
    PORT_BIT(   0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN | IPF_8WAY )
    PORT_BIT(   0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_8WAY )
    PORT_BIT(   0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP | IPF_8WAY | IPF_PLAYER2 )
    PORT_BIT(   0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_PLAYER2 )
    PORT_BIT(   0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_PLAYER2 )
    PORT_BIT(   0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_PLAYER2 )

INPUT_PORTS_END

INPUT_PORTS_START( galaga3a )
	PORT_START  /* DSW0 */
	PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(	0x03, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(	0x02, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(	0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(	0x01, DEF_STR( 1C_2C ) )
	PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Lives ) )
	PORT_DIPSETTING(	0x04, "2" )
	PORT_DIPSETTING(	0x00, "3" )
	PORT_DIPSETTING(	0x08, "4" )
	PORT_DIPSETTING(	0x0c, "5" )
	PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(	0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(	0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(	0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(	0x20, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(	0xc0, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(	0x80, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(	0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(	0x40, DEF_STR( 1C_2C ) )

	PORT_START  /* DSW1 */
	PORT_DIPNAME( 0x07, 0x00, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(	0x00, "0" )
	PORT_DIPSETTING(	0x01, "1" )
	PORT_DIPSETTING(	0x02, "2" )
	PORT_DIPSETTING(	0x03, "3" )
	PORT_DIPSETTING(	0x04, "4" )
	PORT_DIPSETTING(	0x05, "5" )
	PORT_DIPSETTING(	0x06, "6" )
	PORT_DIPSETTING(	0x07, "7" )
	PORT_SERVICE( 0x08, IP_ACTIVE_HIGH )
	PORT_BITX(	0x10, 0x00, IPT_DIPSWITCH_NAME | IPF_CHEAT, "Rack Test", KEYCODE_F1, IP_JOY_NONE )
	PORT_DIPSETTING(	0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(	0x10, DEF_STR( On ) )
	PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x00, "100k 300k and every 600k" )
    PORT_DIPSETTING(    0x20, "150k 400k" )
    PORT_DIPSETTING(    0x40, "150k 400k and every 900k" )
    PORT_DIPSETTING(    0x60, "100k 300k and every 300k" )
    PORT_DIPSETTING(    0x80, "50k 200k and every 300k" )
    PORT_DIPSETTING(    0xa0, "50k 150k and every 600k" )
    PORT_DIPSETTING(    0xc0, "50k 150k and every 300k" )
    PORT_DIPSETTING(    0xe0, "30k 150k and every 600k" )

    PORT_START  /* IN0 */
	PORT_BIT(  0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 )
    PORT_BIT(  0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 | IPF_PLAYER2)
	PORT_BIT(  0x04, IP_ACTIVE_HIGH, IPT_START1 )
    PORT_BIT(  0x08, IP_ACTIVE_HIGH, IPT_START2 )
    PORT_BIT(  0x10, IP_ACTIVE_HIGH, IPT_COIN1 )
    PORT_BIT(  0x20, IP_ACTIVE_HIGH, IPT_COIN2 )
		/* 0x40 service switch (not implemented yet) */

    PORT_START  /* IN1 */
    PORT_BIT(   0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP | IPF_8WAY  )
    PORT_BIT(   0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_8WAY  )
    PORT_BIT(   0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN | IPF_8WAY )
    PORT_BIT(   0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_8WAY )
    PORT_BIT(   0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP | IPF_8WAY | IPF_PLAYER2 )
    PORT_BIT(   0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_PLAYER2 )
    PORT_BIT(   0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_PLAYER2 )
    PORT_BIT(   0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_PLAYER2 )
INPUT_PORTS_END

static struct GfxLayout charlayout1 =
{
	8,8,											/* 8*8 characters */
	256,											/* 256 characters */
	2,											  	/* 2 bits per pixel */
	{ 4, 6 },				 						/* the 2 bitplanes are packed into one nibble */
	{ 16*8, 16*8+1, 24*8, 24*8+1, 0, 1, 8*8, 8*8+1 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	32*8
};

static struct GfxLayout charlayout2 =
{
	8,8,											/* 8*8 characters */
	256,											/* 256 characters */
	2,												/* 2 bits per pixel */
	{ 0, 2 },										/* the 2 bitplanes are packed into one nibble */
	{ 16*8, 16*8+1, 24*8, 24*8+1, 0, 1, 8*8, 8*8+1 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	32*8
};

static struct GfxLayout spritelayout1 =
{
	16,16,			/* 16*16 sprites */
	128,		   /* 128 sprites */
	3,			 /* 3 bits per pixel */
	{ 0, 8192*8+0, 8192*8+4 },
	{ 0, 1, 2, 3, 8*8, 8*8+1, 8*8+2, 8*8+3,
	  16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
	  32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 },
	64*8		   /* every sprite takes 64 bytes */
};


static struct GfxLayout spritelayout2 =
{
	16,16,			/* 16*16 sprites */
	128,		   /* 128 sprites */
	3,			 /* 3 bits per pixel */
	{ 4, 8192*8*2+0, 8192*8*2+4 },
	{ 0, 1, 2, 3, 8*8, 8*8+1, 8*8+2, 8*8+3,
	  16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
	  32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 },
	64*8		   /* every sprite takes 64 bytes */
};

static struct GfxLayout spritelayout3 = {
	16,16,										   /* 16*16 sprites */
	128,										   /* 128 sprites */
	3,											   /* 3 bits per pixel (one is always 0) */
	{ 8192*8+0, 0, 4 },							   /* the two bitplanes are packed into one byte */
	{ 0, 1, 2, 3, 8*8, 8*8+1, 8*8+2, 8*8+3,
		16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
	  32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 },
	64*8											/* every sprite takes 64 bytes */
};

static struct GfxDecodeInfo gfxdecodeinfo[] =
{
	{ 1, 0x0000, &charlayout1,		0, 64 },
	{ 1, 0x0000, &charlayout2,		0, 64 },
	{ 1, 0x2000, &spritelayout1, 64*4, 64 },
	{ 1, 0x2000, &spritelayout2, 64*4, 64 },
	{ 1, 0x8000, &spritelayout3, 64*4, 64 },
	{ -1 } /* end of table */
};

static struct namco_interface namco_interface =
{
	23920,	/* sample rate (approximate value) */
	8,	  /* number of voices */
	100,	/* playback volume */
	5		/* memory region */
};

static const char *gaplus_sample_names[] =
{
	"*galaga",
	"bang.wav",
	0       /* end of array */
};

static struct Samplesinterface samples_interface =
{
	1,	/* one channel */
	80,	/* volume */
	gaplus_sample_names
};



static struct MachineDriver gaplus_machine_driver =
{
	/* basic machine hardware  */
	{
		{
			CPU_M6809,		  /* MAIN CPU */
			1536000,			/* 24.576 Mhz / 16 = 1.536 Mhz */
			0,
			readmem_cpu1,writemem_cpu1,0,0,
			gaplus_interrupt_1,1
		},
		{
			CPU_M6809,		  /* SUB CPU */
			1536000,			/* 24.576 Mhz / 16 = 1.536 Mhz */
			2,
			readmem_cpu2,writemem_cpu2,0,0,
			gaplus_interrupt_2,1
		},
		{
			CPU_M6809,		  /* SOUND CPU */
			1536000,			/* 24.576 Mhz / 16 = 1.536 Mhz */
			3,
			readmem_cpu3,writemem_cpu3,0,0,
			gaplus_interrupt_3,1
		}
	},
	60, DEFAULT_60HZ_VBLANK_DURATION,	/* frames per second, vblank duration */
	100,	/* a high value to ensure proper synchronization of the CPUs */
	gaplus_init_machine,	/* init machine routine */

	/* video hardware */
	36*8, 28*8,
	{ 0*8, 36*8-1, 0*8, 28*8-1 },
	gfxdecodeinfo,
	256,
	64*4+64*8,
	gaplus_vh_convert_color_prom,

	VIDEO_TYPE_RASTER,
	0,
	gaplus_vh_start,
	gaplus_vh_stop,
	gaplus_vh_screenrefresh,

	/* sound hardware */
	0,0,0,0,
	{
		{
			SOUND_NAMCO,
			&namco_interface
		},
		{
			SOUND_SAMPLES,
			&samples_interface
		}
	}
};

static struct MachineDriver gaplusa_machine_driver =
{
	/* basic machine hardware  */
	{
		{
			CPU_M6809,		  /* MAIN CPU */
			1536000,			/* 24.576 Mhz / 16 = 1.536 Mhz */
			0,
			gaplusa_readmem_cpu1,writemem_cpu1,0,0,
			gaplus_interrupt_1,1
		},
		{
			CPU_M6809,		  /* SUB CPU */
			1536000,			/* 24.576 Mhz / 16 = 1.536 Mhz */
			2,
			readmem_cpu2,writemem_cpu2,0,0,
			gaplus_interrupt_2,1
		},
		{
			CPU_M6809,		  /* SOUND CPU */
			1536000,			/* 24.576 Mhz / 16 = 1.536 Mhz */
			3,
			readmem_cpu3,writemem_cpu3,0,0,
			gaplus_interrupt_3,1
		}
	},
	60, DEFAULT_60HZ_VBLANK_DURATION,	/* frames per second, vblank duration */
	100,	/* a high value to ensure proper synchronization of the CPUs */
	gaplus_init_machine,	/* init machine routine */

	/* video hardware */
	36*8, 28*8,
	{ 0*8, 36*8-1, 0*8, 28*8-1 },
	gfxdecodeinfo,
	256,
	64*4+64*8,
	gaplus_vh_convert_color_prom,

	VIDEO_TYPE_RASTER,
	0,
	gaplus_vh_start,
	gaplus_vh_stop,
	gaplus_vh_screenrefresh,

	/* sound hardware */
	0,0,0,0,
	{
		{
			SOUND_NAMCO,
			&namco_interface
		},
		{
			SOUND_SAMPLES,
			&samples_interface
		}
	}
};

static struct MachineDriver galaga3_machine_driver =
{
	/* basic machine hardware  */
	{
		{
			CPU_M6809,		  /* MAIN CPU */
			1536000,			/* 24.576 Mhz / 16 = 1.536 Mhz */
			0,
			galaga3_readmem_cpu1,writemem_cpu1,0,0,
			gaplus_interrupt_1,1
		},
		{
			CPU_M6809,		  /* SUB CPU */
			1536000,			/* 24.576 Mhz / 16 = 1.536 Mhz */
			2,
			readmem_cpu2,writemem_cpu2,0,0,
			gaplus_interrupt_2,1
		},
		{
			CPU_M6809,		  /* SOUND CPU */
			1536000,			/* 24.576 Mhz / 16 = 1.536 Mhz */
			3,
			readmem_cpu3,writemem_cpu3,0,0,
			gaplus_interrupt_3,1
		}
	},
	60, DEFAULT_60HZ_VBLANK_DURATION,	/* frames per second, vblank duration */
	100,	/* a high value to ensure proper synchronization of the CPUs */
	gaplus_init_machine,	/* init machine routine */

	/* video hardware */
	36*8, 28*8,
	{ 0*8, 36*8-1, 0*8, 28*8-1 },
	gfxdecodeinfo,
	256,
	64*4+64*8,
	gaplus_vh_convert_color_prom,

	VIDEO_TYPE_RASTER,
	0,
	gaplus_vh_start,
	gaplus_vh_stop,
	gaplus_vh_screenrefresh,

	/* sound hardware */
	0,0,0,0,
	{
		{
			SOUND_NAMCO,
			&namco_interface
		},
		{
			SOUND_SAMPLES,
			&samples_interface
		}
	}
};

ROM_START( gaplus )
	ROM_REGION(0x10000) /* 64k for the MAIN CPU */
	ROM_LOAD( "gp2-4.64",   0xa000, 0x2000, 0x484f11e0 )
	ROM_LOAD( "gp2-3.64",   0xc000, 0x2000, 0xa74b0266 )
	ROM_LOAD( "gp2-2.64",   0xe000, 0x2000, 0x69fdfdb7 )

	ROM_REGION_DISPOSE(0xc000)  /* temporary space for graphics (disposed after conversion) */
	ROM_LOAD( "gp2-5.64",   0x0000, 0x2000, 0xf3d19987 )	/* characters */
	ROM_LOAD( "gp2-9.64",   0x2000, 0x2000, 0xe6a9ae67 )	/* objects */
	ROM_LOAD( "gp2-11.64",  0x4000, 0x2000, 0x57740ff9 )	/* objects */
	ROM_LOAD( "gp2-10.64",  0x6000, 0x2000, 0x6cd8ce11 )	/* objects */
	ROM_LOAD( "gp2-12.64",  0x8000, 0x2000, 0x7316a1f1 )	/* objects */
	/* 0xa000-0xbfff empty space to decode sprite set #3 as 3 bits per pixel */

	ROM_REGION(0x10000) /* 64k for the SUB CPU */
	ROM_LOAD( "gp2-8.64",   0xa000, 0x2000, 0xbff601a6 )
	ROM_LOAD( "gp2-7.64",   0xc000, 0x2000, 0x0621f7df )
	ROM_LOAD( "gp2-6.64",   0xe000, 0x2000, 0x14cd61ea )

	ROM_REGION(0x10000) /* 64k for the SOUND CPU */
	ROM_LOAD( "gp2-1.64",   0xe000, 0x2000, 0xed8aa206 )

	ROM_REGIONX( 0x0800, REGION_PROMS )
	ROM_LOAD( "gp2-1p.bin",   0x0000, 0x0100, 0xa5091352 )  /* red palette ROM (4 bits) */
	ROM_LOAD( "gp2-1n.bin",   0x0100, 0x0100, 0x8bc8022a )  /* green palette ROM (4 bits) */
	ROM_LOAD( "gp2-2n.bin",   0x0200, 0x0100, 0x8dabc20b )  /* blue palette ROM (4 bits) */
	ROM_LOAD( "gp2-6s.bin",   0x0300, 0x0100, 0x2faa3e09 )  /* char color ROM */
	ROM_LOAD( "gp2-6p.bin",   0x0400, 0x0200, 0x6f99c2da )  /* sprite color ROM (lower 4 bits) */
	ROM_LOAD( "gp2-6n.bin",   0x0600, 0x0200, 0xc7d31657 )  /* sprite color ROM (upper 4 bits) */

	ROM_REGION(0x100) /* sound prom */
	ROM_LOAD( "gp2-3f.bin",   0x0000, 0x0100, 0x2d9fbdd8 )
ROM_END

ROM_START( gaplusa )
	ROM_REGION(0x10000) /* 64k for the MAIN CPU */
	ROM_LOAD( "gp2-4.8d",   0xa000, 0x2000, 0xe525d75d )
	ROM_LOAD( "gp2-3b.8c",  0xc000, 0x2000, 0xd77840a4 )
	ROM_LOAD( "gp2-2b.8b",  0xe000, 0x2000, 0xb3cb90db )

	ROM_REGION_DISPOSE(0xc000)  /* temporary space for graphics (disposed after conversion) */
	ROM_LOAD( "gp2-5.64",   0x0000, 0x2000, 0xf3d19987 )	/* characters */
	ROM_LOAD( "gp2-9.64",   0x2000, 0x2000, 0xe6a9ae67 )	/* objects */
	ROM_LOAD( "gp2-11.64",  0x4000, 0x2000, 0x57740ff9 )	/* objects */
	ROM_LOAD( "gp2-10.64",  0x6000, 0x2000, 0x6cd8ce11 )	/* objects */
	ROM_LOAD( "gp2-12.64",  0x8000, 0x2000, 0x7316a1f1 )	/* objects */
	/* 0xa000-0xbfff empty space to decode sprite set #3 as 3 bits per pixel */

	ROM_REGION(0x10000) /* 64k for the SUB CPU */
	ROM_LOAD( "gp2-8.11d",  0xa000, 0x2000, 0x42b9fd7c )
	ROM_LOAD( "gp2-7.64",   0xc000, 0x2000, 0x0621f7df )
	ROM_LOAD( "gp2-6.11b",  0xe000, 0x2000, 0x75b18652 )

	ROM_REGION(0x10000) /* 64k for the SOUND CPU */
	ROM_LOAD( "gp2-1.64",   0xe000, 0x2000, 0xed8aa206 )

	ROM_REGIONX( 0x0800, REGION_PROMS )
	ROM_LOAD( "gp2-1p.bin",   0x0000, 0x0100, 0xa5091352 )  /* red palette ROM (4 bits) */
	ROM_LOAD( "gp2-1n.bin",   0x0100, 0x0100, 0x8bc8022a )  /* green palette ROM (4 bits) */
	ROM_LOAD( "gp2-2n.bin",   0x0200, 0x0100, 0x8dabc20b )  /* blue palette ROM (4 bits) */
	ROM_LOAD( "gp2-6s.bin",   0x0300, 0x0100, 0x2faa3e09 )  /* char color ROM */
	ROM_LOAD( "gp2-6p.bin",   0x0400, 0x0200, 0x6f99c2da )  /* sprite color ROM (lower 4 bits) */
	ROM_LOAD( "gp2-6n.bin",   0x0600, 0x0200, 0xc7d31657 )  /* sprite color ROM (upper 4 bits) */

	ROM_REGION(0x100) /* sound prom */
	ROM_LOAD( "gp2-3f.bin",   0x0000, 0x0100, 0x2d9fbdd8 )
ROM_END

ROM_START( galaga3 )
	ROM_REGION(0x10000) /* 64k for the MAIN CPU */
	ROM_LOAD( "gal3_9e.bin",   0xa000, 0x2000, 0xf4845e7f )
	ROM_LOAD( "gal3_9d.bin",   0xc000, 0x2000, 0x86fac687 )
	ROM_LOAD( "gal3_9c.bin",   0xe000, 0x2000, 0xf1b00073 )

	ROM_REGION_DISPOSE(0xc000)  /* temporary space for graphics (disposed after conversion) */
	ROM_LOAD( "gal3_9l.bin",0x0000, 0x2000, 0x8d4dcebf )	/* characters */
	ROM_LOAD( "gp2-9.64",   0x2000, 0x2000, 0xe6a9ae67 )	/* objects */
	ROM_LOAD( "gp2-11.64",  0x4000, 0x2000, 0x57740ff9 )	/* objects */
	ROM_LOAD( "gp2-10.64",  0x6000, 0x2000, 0x6cd8ce11 )	/* objects */
	ROM_LOAD( "gp2-12.64",  0x8000, 0x2000, 0x7316a1f1 )	/* objects */
	/* 0xa000-0xbfff empty space to decode sprite set #3 as 3 bits per pixel */

	ROM_REGION(0x10000) /* 64k for the SUB CPU */
	ROM_LOAD( "gal3_6l.bin",0xa000, 0x2000, 0x9ec3dce5 )
	ROM_LOAD( "gp2-7.64",   0xc000, 0x2000, 0x0621f7df )
	ROM_LOAD( "gal3_6n.bin",0xe000, 0x2000, 0x6a2942c5 )

	ROM_REGION(0x10000) /* 64k for the SOUND CPU */
	ROM_LOAD( "gp2-1.64",   0xe000, 0x2000, 0xed8aa206 )

	ROM_REGIONX( 0x0800, REGION_PROMS )
	ROM_LOAD( "gp2-1p.bin",   0x0000, 0x0100, 0xa5091352 )  /* red palette ROM (4 bits) */
	ROM_LOAD( "gp2-1n.bin",   0x0100, 0x0100, 0x8bc8022a )  /* green palette ROM (4 bits) */
	ROM_LOAD( "gp2-2n.bin",   0x0200, 0x0100, 0x8dabc20b )  /* blue palette ROM (4 bits) */
	ROM_LOAD( "gp2-6s.bin",   0x0300, 0x0100, 0x2faa3e09 )  /* char color ROM */
	ROM_LOAD( "g3_3f.bin",    0x0400, 0x0200, 0xd48c0eef )  /* sprite color ROM (lower 4 bits) */
	ROM_LOAD( "g3_3e.bin",    0x0600, 0x0200, 0x417ba0dc )  /* sprite color ROM (upper 4 bits) */

	ROM_REGION(0x100) /* sound prom */
	ROM_LOAD( "gp2-3f.bin",   0x0000, 0x0100, 0x2d9fbdd8 )
ROM_END

ROM_START( galaga3a )
	ROM_REGION(0x10000) /* 64k for the MAIN CPU */
	ROM_LOAD( "mi.9e",         0xa000, 0x2000, 0xe392704e )
	ROM_LOAD( "gal3_9d.bin",   0xc000, 0x2000, 0x86fac687 )
	ROM_LOAD( "gal3_9c.bin",   0xe000, 0x2000, 0xf1b00073 )

	ROM_REGION_DISPOSE(0xc000)  /* temporary space for graphics (disposed after conversion) */
	ROM_LOAD( "gal3_9l.bin",0x0000, 0x2000, 0x8d4dcebf )	/* characters */
	ROM_LOAD( "gp2-9.64",   0x2000, 0x2000, 0xe6a9ae67 )	/* objects */
	ROM_LOAD( "gp2-11.64",  0x4000, 0x2000, 0x57740ff9 )	/* objects */
	ROM_LOAD( "gp2-10.64",  0x6000, 0x2000, 0x6cd8ce11 )	/* objects */
	ROM_LOAD( "gp2-12.64",  0x8000, 0x2000, 0x7316a1f1 )	/* objects */
	/* 0xa000-0xbfff empty space to decode sprite set #3 as 3 bits per pixel */

	ROM_REGION(0x10000) /* 64k for the SUB CPU */
	ROM_LOAD( "gal3_6l.bin",0xa000, 0x2000, 0x9ec3dce5 )
	ROM_LOAD( "gp2-7.64",   0xc000, 0x2000, 0x0621f7df )
	ROM_LOAD( "gal3_6n.bin",0xe000, 0x2000, 0x6a2942c5 )

	ROM_REGION(0x10000) /* 64k for the SOUND CPU */
	ROM_LOAD( "gp2-1.64",   0xe000, 0x2000, 0xed8aa206 )

	ROM_REGIONX( 0x0800, REGION_PROMS )
	ROM_LOAD( "gp2-1p.bin",   0x0000, 0x0100, 0xa5091352 )  /* red palette ROM (4 bits) */
	ROM_LOAD( "gp2-1n.bin",   0x0100, 0x0100, 0x8bc8022a )  /* green palette ROM (4 bits) */
	ROM_LOAD( "gp2-2n.bin",   0x0200, 0x0100, 0x8dabc20b )  /* blue palette ROM (4 bits) */
	ROM_LOAD( "gp2-6s.bin",   0x0300, 0x0100, 0x2faa3e09 )  /* char color ROM */
	ROM_LOAD( "g3_3f.bin",    0x0400, 0x0200, 0xd48c0eef )  /* sprite color ROM (lower 4 bits) */
	ROM_LOAD( "g3_3e.bin",    0x0600, 0x0200, 0x417ba0dc )  /* sprite color ROM (upper 4 bits) */

	ROM_REGION(0x100) /* sound prom */
	ROM_LOAD( "gp2-3f.bin",   0x0000, 0x0100, 0x2d9fbdd8 )
ROM_END


	/* load the high score table */
static int gaplus_hiload( void )
{
	int i;
	void *f;
	unsigned char temp[0xa0];

	/* check if the hi score table has already been initialized */
	for ( i = 0; i < 0x0e; i++)
		temp[i] = gaplus_sharedram_r( 0x0190 + i );

	if (memcmp( temp, "GAPLUS  24  AB",0x0e ) == 0)
	{
		if ((f = osd_fopen( Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,0 )) != 0)
		{
			osd_fread( f,&temp,0xa0 );
			for ( i = 0; i < 0xa0; i++)
				gaplus_sharedram_w( 0x100 + i, temp[i] );
			osd_fclose( f );
		}
		return 1;
	}
	else
		return 0;	/* we can't load the hi scores yet */
}

	/* save the high score table */
static void gaplus_hisave( void )
{
	int i;
	void *f;
	unsigned char temp[0xa0];

	if ((f = osd_fopen( Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,1 )) != 0)
	{
		for ( i = 0; i < 0xa0; i++)
			temp[i] = gaplus_sharedram_r( 0x100 + i);
		osd_fwrite( f, temp, 0xa0 );
		osd_fclose( f );
	}
}

	/* load the high score table */
static int galaga3_hiload( void )
{
	int i;
	void *f;
	unsigned char temp[0xa0];

	/* check if the hi score table has already been initialized */
	for ( i = 0; i < 0x0f; i++)
		temp[i] = gaplus_sharedram_r( 0x0190 + i );

	if (memcmp( temp,"  A[A      4   ",0x0f ) == 0)
	{
		if ((f = osd_fopen( Machine->gamedrv->name,0,OSD_FILETYPE_HIGHSCORE,0 )) != 0)
		{
			osd_fread( f,&temp,0xa0 );
			for ( i = 0; i < 0xa0; i++)
				gaplus_sharedram_w( 0x100 + i, temp[i] );
			osd_fclose( f );
		}
		return 1;
	}
	else
		return 0;	/* we can't load the hi scores yet */
}

#define galaga3_hisave gaplus_hisave

struct GameDriver driver_gaplus =
{
	__FILE__,
	0,
	"gaplus",
	"Gaplus (set 1)",
	"1984",
	"Namco",
	"Manuel Abadia\nErnesto Corvi\nLarry Bank\nNicola Salmoria",
	0,
	&gaplus_machine_driver,
	0,

	rom_gaplus,
	0, 0,
	0,
	0,

	input_ports_gaplus,

	0, 0, 0,
	ORIENTATION_ROTATE_90,

	gaplus_hiload, gaplus_hisave
};

struct GameDriver driver_gaplusa =
{
	__FILE__,
	&driver_gaplus,
	"gaplusa",
	"Gaplus (set 2)",
	"1984",
	"Namco",
	"Manuel Abadia\nErnesto Corvi\nLarry Bank\nNicola Salmoria",
	0,
	&gaplusa_machine_driver,
	0,

	rom_gaplusa,
	0, 0,
	0,
	0,

	input_ports_gaplus,

	0, 0, 0,
	ORIENTATION_ROTATE_90,

	gaplus_hiload, gaplus_hisave
};

struct GameDriver driver_galaga3 =
{
	__FILE__,
	&driver_gaplus,
	"galaga3",
	"Galaga 3 (set 1)",
	"1984",
	"Namco",
	"Manuel Abadia\nErnesto Corvi\nLarry Bank\nNicola Salmoria",
	0,
	&galaga3_machine_driver,
	0,

	rom_galaga3,
	0, 0,
	0,
	0,

	input_ports_galaga3,

	0, 0, 0,
	ORIENTATION_ROTATE_90,

	galaga3_hiload, galaga3_hisave
};

struct GameDriver driver_galaga3a =
{
	__FILE__,
	&driver_gaplus,
	"galaga3a",
	"Galaga 3 (set 2)",
	"1984",
	"Namco",
	"Manuel Abadia\nErnesto Corvi\nLarry Bank\nNicola Salmoria",
	0,
	&galaga3_machine_driver,
	0,

	rom_galaga3a,
	0, 0,
	0,
	0,

	input_ports_galaga3a,

	0, 0, 0,
	ORIENTATION_ROTATE_90,

	galaga3_hiload, galaga3_hisave
};
